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DL HomeJournalsTOGVolume 23, Issue 3
 
ACM Transactions on Graphics (TOG)   archive
Volume 23 ,  Issue 3  (August 2004) Proceedings of ACM SIGGRAPH 2004  
Additional Information: full citation
 
Table of Contents
 
SESSION: Graphics is fun
    Graphics gems revisited: fast and physically-based rendering of gemstones
Stephane Guy, Cyril Soler
Pages: 231 - 238
Full text available: MovMov(23:07), PdfPdf(2.08 MB)
    Band moiré images
Roger David Hersch, Sylvain Chosson
Pages: 239 - 247
Full text available: MovMov(22:08), PdfPdf(17.61 MB)
Additional Information:full citation, abstract, references
    Perceptual audio rendering of complex virtual environments
Nicolas Tsingos, Emmanuel Gallo, George Drettakis
Pages: 249 - 258
Full text available: MovMov(24:25), PdfPdf(475 KB)
    Making papercraft toys from meshes using strip-based approximate unfolding
Jun Mitani, Hiromasa Suzuki
Pages: 259 - 263
Full text available: MovMov(22:24), PdfPdf(822 KB)
 
 
SESSION: Curves & surfaces
    Defining point-set surfaces
Nina Amenta, Yong Joo Kil
Pages: 264 - 270
Full text available: MovMov(20:58), PdfPdf(716 KB)
    A simple manifold-based construction of surfaces of arbitrary smoothness
Lexing Ying, Denis Zorin
Pages: 271 - 275
Full text available: MovMov(24:52), PdfPdf(601 KB)
    T-spline simplification and local refinement
Thomas W. Sederberg, David L. Cardon, G. Thomas Finnigan, Nicholas S. North, Jianmin Zheng, Tom Lyche
Pages: 276 - 283
Full text available: MovMov(22:34), PdfPdf(606 KB)
    Energy-minimizing splines in manifolds
Michael Hofer, Helmut Pottmann
Pages: 284 - 293
Full text available: MovMov(29:11), PdfPdf(852 KB)
 
 
SESSION: Interacting with images
    Interactive digital photomontage
Aseem Agarwala, Mira Dontcheva, Maneesh Agrawala, Steven Drucker, Alex Colburn, Brian Curless, David Salesin, Michael Cohen
Pages: 294 - 302
Full text available: MovMov(21:20), PdfPdf(772 KB)
    Lazy snapping
Yin Li, Jian Sun, Chi-Keung Tang, Heung-Yeung Shum
Pages: 303 - 308
Full text available: MovMov(23:06), PdfPdf(548 KB)
    "GrabCut": interactive foreground extraction using iterated graph cuts
Carsten Rother, Vladimir Kolmogorov, Andrew Blake
Pages: 309 - 314
Full text available: MovMov(20:20), PdfPdf(473 KB)
    Poisson matting
Jian Sun, Jiaya Jia, Chi-Keung Tang, Heung-Yeung Shum
Pages: 315 - 321
Full text available: MovMov(23:41), PdfPdf(568 KB)
 
 
SESSION: 3D texture
    Volumetric illustration: designing 3D models with internal textures
Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi
Pages: 322 - 328
Full text available: MovMov(19:19), PdfPdf(462 KB)
    Stereological techniques for solid textures
Robert Jagnow, Julie Dorsey, Holly Rushmeier
Pages: 329 - 335
Full text available: MovMov(22:09), PdfPdf(1.07 MB)
    TensorTextures: multilinear image-based rendering
M. Alex O. Vasilescu, Demetri Terzopoulos
Pages: 336 - 342
Full text available: PdfPdf(769 KB)
    Shell texture functions
Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum
Pages: 343 - 353
Full text available: MovMov(18:45), PdfPdf(1.40 MB)
 
 
SESSION: Photo & video texture
    Textureshop: texture synthesis as a photograph editing tool
Hui Fang, John C. Hart
Pages: 354 - 359
Full text available: MovMov(16:06), PdfPdf(585 KB)
    Flow-based video synthesis and editing
Kiran S. Bhat, Steven M. Seitz, Jessica K. Hodgins, Pradeep K. Khosla
Pages: 360 - 363
Full text available: MovMov(24:24), PdfPdf(393 KB)
    Feature matching and deformation for texture synthesis
Qing Wu, Yizhou Yu
Pages: 364 - 367
Full text available: MovMov(18:47), PdfPdf(449 KB)
    Near-regular texture analysis and manipulation
Yanxi Liu, Wen-Chieh Lin, James Hays
Pages: 368 - 376
Full text available: MovMov(22:40), PdfPdf(1.26 MB)
 
 
SESSION: Dynamics & modeling
    Rigid fluid: animating the interplay between rigid bodies and fluid
Mark Carlson, Peter J. Mucha, Greg Turk
Pages: 377 - 384
Full text available: MovMov(24:41), PdfPdf(527 KB)
    A virtual node algorithm for changing mesh topology during simulation
Neil Molino, Zhaosheng Bao, Ron Fedkiw
Pages: 385 - 392
Full text available: MovMov(22:00), PdfPdf(500 KB)
    BD-tree: output-sensitive collision detection for reduced deformable models
Doug L. James, Dinesh K. Pai
Pages: 393 - 398
Full text available: MovMov(28:37), PdfPdf(425 KB)
    Deformation transfer for triangle meshes
Robert W. Sumner, Jovan Popović
Pages: 399 - 405
Full text available: MovMov(22:47), PdfPdf(418 KB)
 
 
SESSION: Identifying & sketching the future
    RFIG lamps: interacting with a self-describing world via photosensing wireless tags and projectors
Ramesh Raskar, Paul Beardsley, Jeroen van Baar, Yao Wang, Paul Dietz, Johnny Lee, Darren Leigh, Thomas Willwacher
Pages: 406 - 415
Full text available: MovMov(26:15), PdfPdf(512 KB)
    VisualIDs: automatic distinctive icons for desktop interfaces
J. P. Lewis, Ruth Rosenholtz, Nickson Fong, Ulrich Neumann
Pages: 416 - 423
Full text available: MovMov(22:20), PdfPdf(410 KB)
    Motion doodles: an interface for sketching character motion
Matthew Thorne, David Burke, Michiel van de Panne
Pages: 424 - 431
Full text available: MovMov(23:07), PdfPdf(948 KB)
    MathPad2: a system for the creation and exploration of mathematical sketches
Joseph J. LaViola, Jr., Robert C. Zeleznik
Pages: 432 - 440
Full text available: MovMov(24:40), PdfPdf(475 KB)
 
 
SESSION: Smoke, water & goop
    Target-driven smoke animation
Raanan Fattal, Dani Lischinski
Pages: 441 - 448
Full text available: MovMov(21:23), PdfPdf(340 KB)
    Fluid control using the adjoint method
Antoine McNamara, Adrien Treuille, Zoran Popović, Jos Stam
Pages: 449 - 456
Full text available: MovMov(24:02), PdfPdf(336 KB)
    Simulating water and smoke with an octree data structure
Frank Losasso, Frédéric Gibou, Ron Fedkiw
Pages: 457 - 462
Full text available: MovMov(23:06), PdfPdf(301 KB)
    A method for animating viscoelastic fluids
Tolga G. Goktekin, Adam W. Bargteil, James F. O'Brien
Pages: 463 - 468
Full text available: MovMov(18:29), PdfPdf(390 KB)
 
 
SESSION: Lighting & sampling
    An approximate global illumination system for computer generated films
Eric Tabellion, Arnauld Lamorlette
Pages: 469 - 476
Full text available: PdfPdf(820 KB)
    Triple product wavelet integrals for all-frequency relighting
Ren Ng, Ravi Ramamoorthi, Pat Hanrahan
Pages: 477 - 487
Full text available: MovMov(25:51), PdfPdf(366 KB)
    Fast hierarchical importance sampling with blue noise properties
Victor Ostromoukhov, Charles Donohue, Pierre-Marc Jodoin
Pages: 488 - 495
Full text available: MovMov(19:31), PdfPdf(955 KB)
    Efficient BRDF importance sampling using a factored representation
Jason Lawrence, Szymon Rusinkiewicz, Ravi Ramamoorthi
Pages: 496 - 505
Full text available: MovMov(24:59), PdfPdf(398 KB)
 
 
SESSION: Data driven character animation
    Speaking with hands: creating animated conversational characters from recordings of human performance
Matthew Stone, Doug DeCarlo, Insuk Oh, Christian Rodriguez, Adrian Stere, Alyssa Lees, Chris Bregler
Pages: 506 - 513
Full text available: MovMov(25:14), PdfPdf(241 KB)
    Synthesizing physically realistic human motion in low-dimensional, behavior-specific spaces
Alla Safonova, Jessica K. Hodgins, Nancy S. Pollard
Pages: 514 - 521
Full text available: MovMov(24:17), PdfPdf(421 KB)
    Style-based inverse kinematics
Keith Grochow, Steven L. Martin, Aaron Hertzmann, Zoran Popović
Pages: 522 - 531
Full text available: MovMov(23:16), PdfPdf(428 KB)
    Synthesizing animations of human manipulation tasks
Katsu Yamane, James J. Kuffner, Jessica K. Hodgins
Pages: 532 - 539
Full text available: MovMov(29:13), PdfPdf(932 KB)
 
 
SESSION: Shape & motion
    Pitching a baseball: tracking high-speed motion with multi-exposure images
Christian Theobalt, Irene Albrecht, Jörg Haber, Marcus Magnor, Hans-Peter Seidel
Pages: 540 - 547
Full text available: MovMov(22:05), PdfPdf(383 KB)
    Spacetime faces: high resolution capture for modeling and animation
Li Zhang, Noah Snavely, Brian Curless, Steven M. Seitz
Pages: 548 - 558
Full text available: MovMov(25:48), PdfPdf(599 KB)
    Automated extraction and parameterization of motions in large data sets
Lucas Kovar, Michael Gleicher
Pages: 559 - 568
Full text available: MovMov(24:47), PdfPdf(706 KB)
    Obscuring length changes during animated motion
Jason Harrison, Ronald A. Rensink, Michiel van de Panne
Pages: 569 - 573
Full text available: MovMov(25:35), PdfPdf(664 KB)
 
 
SESSION: Video-based rendering
    Video tooning
Jue Wang, Yingqing Xu, Heung-Yeung Shum, Michael F. Cohen
Pages: 574 - 583
Full text available: MovMov(19:44), PdfPdf(1.12 MB)
    Keyframe-based tracking for rotoscoping and animation
Aseem Agarwala, Aaron Hertzmann, David H. Salesin, Steven M. Seitz
Pages: 584 - 591
Full text available: MovMov(23:33), PdfPdf(519 KB)
    Video matching
Peter Sand, Seth Teller
Pages: 592 - 599
Full text available: MovMov(20:00), PdfPdf(994 KB)
    High-quality video view interpolation using a layered representation
C. Lawrence Zitnick, Sing Bing Kang, Matthew Uyttendaele, Simon Winder, Richard Szeliski
Pages: 600 - 608
Full text available: MovMov(22:53), PdfPdf(732 KB)
 
 
SESSION: Shape analysis
    Ridge-valley lines on meshes via implicit surface fitting
Yutaka Ohtake, Alexander Belyaev, Hans-Peter Seidel
Pages: 609 - 612
Full text available: MovMov(19:43), PdfPdf(382 KB)
    Fair morse functions for extracting the topological structure of a surface mesh
Xinlai Ni, Michael Garland, John C. Hart
Pages: 613 - 622
Full text available: MovMov(26:11), PdfPdf(1.34 MB)
    Shape matching and anisotropy
Michael Kazhdan, Thomas Funkhouser, Szymon Rusinkiewicz
Pages: 623 - 629
Full text available: MovMov(24:03), PdfPdf(344 KB)
 
 
SESSION: Interactive modeling
    An intuitive framework for real-time freeform modeling
Mario Botsch, Leif Kobbelt
Pages: 630 - 634
Full text available: MovMov(21:38), PdfPdf(241 KB)
    Interactive modeling of topologically complex geometric detail
Jianbo Peng, Daniel Kristjansson, Denis Zorin
Pages: 635 - 643
Full text available: PdfPdf(1.73 MB)
    Mesh editing with poisson-based gradient field manipulation
Yizhou Yu, Kun Zhou, Dong Xu, Xiaohan Shi, Hujun Bao, Baining Guo, Heung-Yeung Shum
Pages: 644 - 651
Full text available: MovMov(23:08), PdfPdf(1.10 MB)
    Modeling by example
Thomas Funkhouser, Michael Kazhdan, Philip Shilane, Patrick Min, William Kiefer, Ayellet Tal, Szymon Rusinkiewicz, David Dobkin
Pages: 652 - 663
Full text available: MovMov(24:41), PdfPdf(963 KB)
 
 
SESSION: Flash & color
    Digital photography with flash and no-flash image pairs
Georg Petschnigg, Richard Szeliski, Maneesh Agrawala, Michael Cohen, Hugues Hoppe, Kentaro Toyama
Pages: 664 - 672
Full text available: MovMov(23:14), PdfPdf(1.39 MB)
    Flash photography enhancement via intrinsic relighting
Elmar Eisemann, Frédo Durand
Pages: 673 - 678
Full text available: MovMov(23:17), PdfPdf(406 KB)
    Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
Ramesh Raskar, Kar-Han Tan, Rogerio Feris, Jingyi Yu, Matthew Turk
Pages: 679 - 688
Full text available: MovMov(25:40), PdfPdf(757 KB)
    Colorization using optimization
Anat Levin, Dani Lischinski, Yair Weiss
Pages: 689 - 694
Full text available: PdfPdf(582 KB)
 
 
SESSION: Capture from images
    Protected interactive 3D graphics via remote rendering
David Koller, Michael Turitzin, Marc Levoy, Marco Tarini, Giuseppe Croccia, Paolo Cignoni, Roberto Scopigno
Pages: 695 - 703
Full text available: PdfPdf(368 KB)
    Eyes for relighting
Ko Nishino, Shree K. Nayar
Pages: 704 - 711
Full text available: MovMov(26:14), PdfPdf(758 KB)
    Capture of hair geometry from multiple images
Sylvain Paris, Hector M. Briceño, François X. Sillion
Pages: 712 - 719
Full text available: MovMov(21:33), PdfPdf(706 KB)
    Volumetric reconstruction and interactive rendering of trees from photographs
Alex Reche-Martinez, Ignacio Martin, George Drettakis
Pages: 720 - 727
Full text available: MovMov(19:29), PdfPdf(424 KB)
 
 
SESSION: Reprise of UIST and VRST: UIST (user-interface software and technology)
    Perceptually-supported image editing of text and graphics
Eric Saund, David Fleet, Daniel Larner, James Mahoney
Pages: 728 - 728
Full text available: PdfPdf(60 KB)
    VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Xiang Cao, Ravin Balakrishnan
Pages: 729 - 729
Full text available: PdfPdf(142 KB)
    GADGET: a toolkit for optimization-based approaches to interface and display generation
James Fogarty, Scott E. Hudson
Pages: 730 - 730
Full text available: PdfPdf(170 KB)
Additional Information:full citation, abstract, references
 
 
SESSION: Reprise of UIST and VRST: VRST (virtual reality software and technology)
    The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
Martin Hachet, Pascal Guitton, Patrick Reuter, Florence Tyndiuk
Pages: 731 - 731
Full text available: PdfPdf(95 KB)
    Super wide viewer using catadioptrical optics
Hajime Nagahara, Yasushi Yagi, Masahiko Yachida
Pages: 732 - 732
Full text available: PdfPdf(124 KB)
 
 
SESSION: HDR and perception
    Perception-motivated high dynamic range video encoding
Rafal Mantiuk, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel
Pages: 733 - 741
Full text available: MovMov(23:35), PdfPdf(3.23 MB)
    Perceptual illumination components: a new approach to efficient, high quality global illumination rendering
William A. Stokes, James A. Ferwerda, Bruce Walter, Donald P. Greenberg
Pages: 742 - 749
Full text available: MovMov(24:46), PdfPdf(373 KB)
    Supra-threshold control of peripheral LOD
Benjamin Watson, Neff Walker, Larry F. Hodges
Pages: 750 - 759
Full text available: MovMov(23:37), PdfPdf(567 KB)
    High dynamic range display systems
Helge Seetzen, Wolfgang Heidrich, Wolfgang Stuerzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs
Pages: 760 - 768
Full text available: MovMov(27:26), PdfPdf(359 KB)
 
 
SESSION: Large meshes and GPU programming
    Geometry clipmaps: terrain rendering using nested regular grids
Frank Losasso, Hugues Hoppe
Pages: 769 - 776
Full text available: MovMov(24:47), PdfPdf(964 KB)
    Brook for GPUs: stream computing on graphics hardware
Ian Buck, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan
Pages: 777 - 786
Full text available: MovMov(21:31), PdfPdf(267 KB)
    Shader algebra
Michael McCool, Stefanus Du Toit, Tiberiu Popa, Bryan Chan, Kevin Moule
Pages: 787 - 795
Full text available: MovMov(23:56), PdfPdf(355 KB)
    Adaptive tetrapuzzles: efficient out-of-core construction and visualization of gigantic multiresolution polygonal models
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, Roberto Scopigno
Pages: 796 - 803
Full text available: MovMov(23:54), PdfPdf(526 KB)
 
 
SESSION: Lightfield acquisition & display
    A stereo display prototype with multiple focal distances
Kurt Akeley, Simon J. Watt, Ahna Reza Girshick, Martin S. Banks
Pages: 804 - 813
Full text available: MovMov(23:12), PdfPdf(304 KB)
    3D TV: a scalable system for real-time acquisition, transmission, and autostereoscopic display of dynamic scenes
Wojciech Matusik, Hanspeter Pfister
Pages: 814 - 824
Full text available: MovMov(21:13), PdfPdf(788 KB)
    Synthetic aperture confocal imaging
Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, Mark Bolas
Pages: 825 - 834
Full text available: MovMov(25:53), PdfPdf(995 KB)
    DISCO: acquisition of translucent objects
Michael Goesele, Hendrik P. A. Lensch, Jochen Lang, Christian Fuchs, Hans-Peter Seidel
Pages: 835 - 844
Full text available: MovMov(24:20), PdfPdf(527 KB)
 
 
SESSION: Mesh parameterization
    Painting detail
Nathan A. Carr, John C. Hart
Pages: 845 - 852
Full text available: MovMov(25:32), PdfPdf(25.68 MB)
    PolyCube-Maps
Marco Tarini, Kai Hormann, Paolo Cignoni, Claudio Montani
Pages: 853 - 860
Full text available: MovMov(22:44), PdfPdf(706 KB)
    Cross-parameterization and compatible remeshing of 3D models
Vladislav Kraevoy, Alla Sheffer
Pages: 861 - 869
Full text available: MovMov(20:35), PdfPdf(2.01 MB)
    Inter-surface mapping
John Schreiner, Arul Asirvatham, Emil Praun, Hugues Hoppe
Pages: 870 - 877
Full text available: MovMov(22:12), PdfPdf(764 KB)
 
 
SESSION: Fixing models
    Context-based surface completion
Andrei Sharf, Marc Alexa, Daniel Cohen-Or
Pages: 878 - 887
Full text available: MovMov(18:50), PdfPdf(759 KB)
    Robust repair of polygonal models
Tao Ju
Pages: 888 - 895
Full text available: MovMov(26:58), PdfPdf(545 KB)
    Interpolating and approximating implicit surfaces from polygon soup
Chen Shen, James F. O'Brien, Jonathan R. Shewchuk
Pages: 896 - 904
Full text available: MovMov(20:11), PdfPdf(692 KB)
    Variational shape approximation
David Cohen-Steiner, Pierre Alliez, Mathieu Desbrun
Pages: 905 - 914
Full text available: MovMov(33:47), PdfPdf(784 KB)