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1
vCRM: virtual customer relationship management
October 2007
SIGMIS Database , Volume 38 Issue 4
Publisher: ACM
Full text available: PdfPdf (158.95 KB)
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Bibliometrics:  Downloads (6 Weeks): 35,   Downloads (12 Months): 232,   Downloads (Overall): 709,    Citation Count: 2

Virtual worlds provide companies opportunities for valuable co-creation and co-production with their customers. In order to harness this potential, companies need to design effective entry strategies for virtual customer relationship management or vCRM. ...


Keywords: 3D virtual environment, avatar, co-creation, co-production, customer relationship management, customer-facing strategy, self-expression, social presence, virtual collaboration, virtual world
2
Virtual Stage: a scenario-based karaoke system in a virtual environment
October 1997
PG '97: Proceedings of the 5th Pacific Conference on Computer Graphics and Applications
Publisher: IEEE Computer Society
Full text available: Publisher SitePublisher Site
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Bibliometrics:  Downloads (6 Weeks): n/a,   Downloads (12 Months): n/a,   Downloads (Overall): n/a,    Citation Count: 0

We describe our on-going work on Virtual Stage, a karaoke system which incorporates virtual reality technology. A runtime environment and authoring tools for interactive scenarios have been designed and implemented. We adopt a scenario-based representation ...


Keywords: Virtual Stage, authoring tools, entertainment, interactive scenarios, multimedia system, music, rendered scene, runtime environment, scenario-based karaoke system, song, video image analysis, virtual characters, virtual environment, virtual reality
3
Evaluating the effects of frame of reference on spatial collaboration using desktop collaborative virtual environments
May 2004
Virtual Reality , Volume 7 Issue 3-4
Publisher: Springer-Verlag
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Spatial collaboration is an everyday activity in which people work together to solve a spatial problem. For example, a group of people will often arrange furniture together or exchange directions with one another. Collaborative virtual environments using ...


Keywords: Awareness, Collaborative virtual environment (CVE), Multiple perspectives
4
Networking Large-Scale Virtual Environments
June 1996
CA '96: Proceedings of the Computer Animation
Publisher: IEEE Computer Society
Full text available: Publisher SitePublisher Site
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The virtual environment research community is focusing on the human computer interaction model for fully articulated 3D humans in the networked virtual environment. As that work moves forward there is the desire to internetwork large numbers of players. ...


Keywords: NPSNET Research Group, applications layer protocol research, fully articulated 3D humans, human computer interaction model, human factors, internetworking, large scale VEs, large scale virtual environment networking, multicasting, multiprogramming, networked virtual environment, protocols, software architecture, virtual environment research community, virtual reality
5
VRML97 distributed authoring interface
March 2003
Web3D '03: Proceedings of the eighth international conference on 3D Web technology
Publisher: ACM Request Permissions Request Permissions   
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Bibliometrics:  Downloads (6 Weeks): 3,   Downloads (12 Months): 24,   Downloads (Overall): 282,    Citation Count: 1

In this paper, we present the design and implementation of the VRML97 Distributed Authoring Interface (DAI) introduced in Spin-3D, a distributed Collaborative Virtual Environment (CVE). Our proposal is a powerful interface, very close to the classical ...


Keywords: Collaborative Virtual Environment (CVE), Common Object Request Broker Architecture (CORBA), External Application Interface (EAI), Virtual Reality Modeling Language (VRML)
6
A Unified Pilot Training and Control System for Underwater Robotic Vehicles (URV)
November 2001
Journal of Intelligent and Robotic Systems , Volume 32 Issue 3
Publisher: Kluwer Academic Publishers
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This paper introduces the work done to improve on a sophisticated Underwater Robotic Vehicle (URV) inspection and repair system for submerged structures. It is undertaken as part of a research programme grant to pursue research and development of technologies ...


Keywords: URV, simulator, underwater robotic vehicles, virtual environment
7
Design of a virtual community based interactive learning environment
January 2002
Information Sciences—Informatics and Computer Science: An International Journal , Volume 140 Issue 1
Publisher: Elsevier Science Inc.
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In this paper, we propose a conceptual framework for every-citizen learning communities based on a recently widespread Internet tool known as Multi-user dimension Object-Oriented (MOO). We discuss the design and development of a prototype system of the ...


Keywords: collaborative learning, learning community, multimedia integration, social interaction, virtual environment media
8
Cooperative Control with Haptic Visualization in Shared Virtual Environments
July 2004
IV '04: Proceedings of the Information Visualisation, Eighth International Conference on (IV'04) - Volume 00 , Volume 00
Publisher: IEEE Computer Society
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A distributed PHANToM-based system for collaborative haptic visualization of a VR crank is presented. Physical 1DOF crank model providing realistic kinaesthetic sensations of inertia and viscosity is described. Theoretical and experimental kinematic ...


Keywords: haptic visualization, Shared Virtual Environment (SVE), human motions
9
Supporting real-time visualization with the HDoV tree
March 2003
SAC '03: Proceedings of the 2003 ACM symposium on Applied computing
Publisher: ACM Request Permissions Request Permissions   
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Bibliometrics:  Downloads (6 Weeks): 2,   Downloads (12 Months): 12,   Downloads (Overall): 101,    Citation Count: 0

We propose the Hierarchical Degree-of-Visibility (HDoV) tree to support real-time visualization of large VEs. Each node in an HDoV tree represents a spatial region in the scene, and contains a precomputed Degree-of-Visibility value. In run-time, the ...


Keywords: hierarchical visibility, multiresolution, real time rendering, virtual environment
10
Learning Nonverbal Emotion Interaction In 3D Intelligent Virtual Environment For Children
June 2006
Proceeding of the 2006 conference on Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding
Publisher: IOS Press
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Nonverbal emotion interaction is very important for children, learning nonverbal emotion interaction by computer technology is an interesting subject. In a certain intelligent virtual environment (IVE), multi virtual characters interact with emotion ...


Keywords: Emotion Interaction, Intelligent Virtual Environment, Nonverbal
11
SESAME: 3D conceptual design system
August 2004
SIGGRAPH '04: SIGGRAPH 2004 Posters
Publisher: ACM Request Permissions Request Permissions   
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Bibliometrics:  Downloads (6 Weeks): 0,   Downloads (12 Months): 14,   Downloads (Overall): 64,    Citation Count: 0

We present a system for a conceptual design session in the desktop Virtual Environment (DVE) and Computer Aided Design (CAD). We consider easy modification to be important for conceptual sessions, as users alter the design frequently in those sessions. ...


Keywords: computer-aided design, conceptual design, desktop virtual environment
12
Virtual reality approach in treating acrophobia: simulating height in virtual environment
May 2008
WSEAS Transactions on Computers , Volume 7 Issue 5
Publisher: World Scientific and Engineering Academy and Society (WSEAS)
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Acrophobia is a scientific term used to describe the fear of height. To some people, this fear is manageable, but to others, the fear could pose danger to their life if it starts to interfere with their day to day activities. The conventional treatment ...


Keywords: 3D environment, VR system treatment, acrophobia, virtools, virtual environment, virtual reality
13
Modeling of the Lap-Band® for Laparoscopic Adjustable Gastric Banding Operation
March 2008
HAPTICS '08: Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems - Volume 00 , Volume 00
Publisher: IEEE Computer Society
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This paper presents a physics-based model of the Lap-bandreg (Inamed Health) system for simulation of laparoscopic gastric banding (LAGB) operation. The Lap-bandreg has different mechanical properties along the centerline due to different thickness and ...


Keywords: force feedback, Lap-band, laparoscopic adjustable gastric banding operation, Inamed Health system, mechanical property, multimodal virtual environment, hybrid modeling technique, mass-spring model, quasi-static articulated rigid link model, interactive bimanual manipulation, constraint forces, velocity constraint, graphics-haptics-physics-based system, PHANToM Omni devices, real-time bimanual interaction
14
Real-time gaseous phenomena: a phenomenological approach to interactive smoke and steam
February 2003
AFRIGRAPH '03: Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Publisher: ACM
Full text available: PdfPdf (429.51 KB)
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Bibliometrics:  Downloads (6 Weeks): 14,   Downloads (12 Months): 56,   Downloads (Overall): 648,    Citation Count: 1

In this paper we present a novel approach to the simulation of interactive gaseous phenomena. Our main emphasis is put on real-time simulation and the visual correct interaction of the gas with inserted objects. In contrast to methods based on the numerical ...


Keywords: gaseous phenomena, particle systems, physics-based modeling, real-time simulation, smoke, steam, stochastic modeling, virtual environment
15
Towards Hybrid Situated Agents Based Virtual Environments
Giuseppe Vizzari, Francesco Olivieri
September 2009
WI-IAT '09: Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 03 , Volume 03
Publisher: IEEE Computer Society
Full text available: PdfPdf (1.06 MB)
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This paper introduces a hybrid agent-architecture for situated agents representing pedestrians in virtual environments. The presented agent architecture is an extension of a model supporting the definition of environments encompassing situated agents, ...


Keywords: situated agents, virtual environment, hybrid agent archietectures
16
A Taxonomy of Web Agents
September 2000
DEXA '00: Proceedings of the 11th International Workshop on Database and Expert Systems Applications
Publisher: IEEE Computer Society
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We propose a taxonomy of Web agents, which encompasses agents that provide a text-based interface to, for example, information retrieval services as well as avatar-embodied guides that help visitors to navigate in virtual environments. Our taxonomy must ...


Keywords: Web agent taxonomy, agent-based intelligence, avatar-embodied guides, computational resources, information retrieval services, software agents, software architecture, text-based interface, virtual environment navigation
17
Towards a People-Oriented Knowledge Management Environment
September 2000
DEXA '00: Proceedings of the 11th International Workshop on Database and Expert Systems Applications
Publisher: IEEE Computer Society
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We present ongoing research on intelligent knowledge management (KM) environments supporting communication in a virtual environment. An agent community handles the interaction between knowledge sources of different degrees of formality and knowledge ...


Keywords: Achmea Customer Care Centre, agent community, communication, cross sell support pilot, data warehouses, intelligent agents, intelligent knowledge management environments, knowledge creators, knowledge sources, knowledge users, people-oriented knowledge management environment, personal assistant, personalised dynamic interface, user needs, virtual collaboration, virtual environment
18
A distributed virtual environment for concurrent engineering
March 1995
VRAIS '95: Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Publisher: IEEE Computer Society
Full text available: Publisher SitePublisher Site
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This paper presents a distributed virtual environment that supports collaboration among members of a geographically dispersed multidisciplinary team engaged in concurrent product development. The distributed virtual environment maintains a shared information ...


Keywords: ATM network, ISO standards, SGI Indy workstations, assembling, assembly modelling, assembly models, collaboration, concurrent engineering, concurrent product developmen, constraint-based 3D manipulation, digital simulation, distributed virtual environment, engineering perspectives, geographically dispersed multidisciplinary team, groupware, kinematic simulation, product development, shared information space, standard ISO STEP, user configurable virtual environment, virtual prototypes, virtual reality
19
GPU Based Real-time Shadow Research in Large Ship-handling Simulator
July 2006
IV '06: Proceedings of the conference on Information Visualization
Publisher: IEEE Computer Society
Full text available: Publisher SitePublisher Site
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Shadow can strengthen the reality of 3D virtual scene and provide important visual information for the objects' spacial relationship in the scene. This paper presents a GPU based method for all the process of shadow volume algorithm. It can achieve greater ...


Keywords: ultra-shadow, GPU method, shadow, stencil buffer, virtual environment
20
A Two-User Framework for Rapid Immersive Full Cycle Product Customization
Maxim Foursa, David D'Angelo, Gerold Wesche, Manfred Bogen
July 2009
VMR '09: Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Publisher: Springer-Verlag
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In this paper we present an approach for a full cycle product customization in Virtual Environments (VE). The main goal of our work is to develop an integrated immersive framework, which allows configuring products from a great number of parts. Our framework ...


Keywords: Mass Customization, Product Development, Virtual Environment
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