ADVANCED SEARCH
Advanced Search
FEEDBACK
Please provide us with feedback
Found 396 of 1,394,228
|
|
Results 1 - 20 of 396
|
|
|
Result page:
1
2
3
4
5
6
7
8
9
10
next
>>
|
|
|
1
|
|
vCRM: virtual customer relationship management
|
|
October 2007
|
|
SIGMIS Database
, Volume 38 Issue 4
|
|
Publisher: ACM
|
|
Full text available: |
Pdf
(158.95 KB)
|
|
|
| Bibliometrics: Downloads (6 Weeks): 35, Downloads (12 Months): 232, Downloads (Overall): 709, Citation Count: 2 |
 |
|
Virtual worlds provide companies opportunities for valuable co-creation and co-production with their customers. In order to harness this potential, companies need to design effective entry strategies for virtual customer relationship management or vCRM. ...
Keywords: 3D virtual environment, avatar, co-creation, co-production, customer relationship management, customer-facing strategy, self-expression, social presence, virtual collaboration, virtual world
|
|
2
|
|
Virtual Stage: a scenario-based karaoke system in a virtual environment
|
|
October 1997
|
|
PG '97: Proceedings of the 5th Pacific Conference on Computer Graphics and Applications
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
We describe our on-going work on Virtual Stage, a karaoke system which incorporates virtual reality technology. A runtime environment and authoring tools for interactive scenarios have been designed and implemented. We adopt a scenario-based representation ...
Keywords: Virtual Stage, authoring tools, entertainment, interactive scenarios, multimedia system, music, rendered scene, runtime environment, scenario-based karaoke system, song, video image analysis, virtual characters, virtual environment, virtual reality
|
|
3
|
|
Evaluating the effects of frame of reference on spatial collaboration using desktop collaborative virtual environments
|
|
May 2004
|
|
Virtual Reality
, Volume 7 Issue 3-4
|
|
Publisher: Springer-Verlag
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 4 |
 |
|
Spatial collaboration is an everyday activity in which people work together to solve a spatial problem. For example, a group of people will often arrange furniture together or exchange directions with one another. Collaborative virtual environments using ...
Keywords: Awareness, Collaborative virtual environment (CVE), Multiple perspectives
|
|
4
|
|
Networking Large-Scale Virtual Environments
|
|
June 1996
|
|
CA '96: Proceedings of the Computer Animation
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
The virtual environment research community is focusing on the human computer interaction model for fully articulated 3D humans in the networked virtual environment. As that work moves forward there is the desire to internetwork large numbers of players. ...
Keywords: NPSNET Research Group, applications layer protocol research, fully articulated 3D humans, human computer interaction model, human factors, internetworking, large scale VEs, large scale virtual environment networking, multicasting, multiprogramming, networked virtual environment, protocols, software architecture, virtual environment research community, virtual reality
|
|
5
|
|
VRML97 distributed authoring interface
|
|
March 2003
|
|
Web3D '03: Proceedings of the eighth international conference on 3D Web technology
|
Publisher: ACM
Request Permissions
|
|
Full text available: |
Pdf
(1.63 MB)
|
|
|
| Bibliometrics: Downloads (6 Weeks): 3, Downloads (12 Months): 24, Downloads (Overall): 282, Citation Count: 1 |
 |
|
In this paper, we present the design and implementation of the VRML97 Distributed Authoring Interface (DAI) introduced in Spin-3D, a distributed Collaborative Virtual Environment (CVE). Our proposal is a powerful interface, very close to the classical ...
Keywords: Collaborative Virtual Environment (CVE), Common Object Request Broker Architecture (CORBA), External Application Interface (EAI), Virtual Reality Modeling Language (VRML)
|
|
6
|
|
A Unified Pilot Training and Control System for Underwater Robotic Vehicles (URV)
|
|
November 2001
|
|
Journal of Intelligent and Robotic Systems
, Volume 32 Issue 3
|
|
Publisher: Kluwer Academic Publishers
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 1 |
 |
|
This paper introduces the work done to improve on a sophisticated Underwater Robotic Vehicle (URV) inspection and repair system for submerged structures. It is undertaken as part of a research programme grant to pursue research and development of technologies ...
Keywords: URV, simulator, underwater robotic vehicles, virtual environment
|
|
7
|
|
Design of a virtual community based interactive learning environment
|
|
January 2002
|
|
Information Sciences—Informatics and Computer Science: An International Journal
, Volume 140 Issue 1
|
|
Publisher: Elsevier Science Inc.
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 5 |
 |
|
In this paper, we propose a conceptual framework for every-citizen learning communities based on a recently widespread Internet tool known as Multi-user dimension Object-Oriented (MOO). We discuss the design and development of a prototype system of the ...
Keywords: collaborative learning, learning community, multimedia integration, social interaction, virtual environment media
|
|
8
|
|
Cooperative Control with Haptic Visualization in Shared Virtual Environments
|
|
July 2004
|
|
IV '04: Proceedings of the Information Visualisation, Eighth International Conference on (IV'04) - Volume 00
, Volume 00
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
A distributed PHANToM-based system for collaborative haptic visualization of a VR crank is presented. Physical 1DOF crank model providing realistic kinaesthetic sensations of inertia and viscosity is described. Theoretical and experimental kinematic ...
Keywords: haptic visualization, Shared Virtual Environment (SVE), human motions
|
|
9
|
|
Supporting real-time visualization with the HDoV tree
|
|
March 2003
|
|
SAC '03: Proceedings of the 2003 ACM symposium on Applied computing
|
Publisher: ACM
Request Permissions
|
|
Full text available: |
Pdf
(823.03 KB)
|
|
|
| Bibliometrics: Downloads (6 Weeks): 2, Downloads (12 Months): 12, Downloads (Overall): 101, Citation Count: 0 |
 |
|
We propose the Hierarchical Degree-of-Visibility (HDoV) tree to support real-time visualization of large VEs. Each node in an HDoV tree represents a spatial region in the scene, and contains a precomputed Degree-of-Visibility value. In run-time, the ...
Keywords: hierarchical visibility, multiresolution, real time rendering, virtual environment
|
|
10
|
|
Learning Nonverbal Emotion Interaction In 3D Intelligent Virtual Environment For Children
|
|
June 2006
|
|
Proceeding of the 2006 conference on Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding
|
|
Publisher: IOS Press
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
Nonverbal emotion interaction is very important for children, learning nonverbal emotion interaction by computer technology is an interesting subject. In a certain intelligent virtual environment (IVE), multi virtual characters interact with emotion ...
Keywords: Emotion Interaction, Intelligent Virtual Environment, Nonverbal
|
|
11
|
|
SESAME: 3D conceptual design system
|
|
August 2004
|
|
SIGGRAPH '04: SIGGRAPH 2004 Posters
|
Publisher: ACM
Request Permissions
|
|
Full text available: |
Pdf
(32.03 KB)
|
|
|
| Bibliometrics: Downloads (6 Weeks): 0, Downloads (12 Months): 14, Downloads (Overall): 64, Citation Count: 0 |
 |
|
We present a system for a conceptual design session in the desktop Virtual Environment (DVE) and Computer Aided Design (CAD). We consider easy modification to be important for conceptual sessions, as users alter the design frequently in those sessions. ...
Keywords: computer-aided design, conceptual design, desktop virtual environment
|
|
12
|
|
Virtual reality approach in treating acrophobia: simulating height in virtual environment
|
|
May 2008
|
|
WSEAS Transactions on Computers
, Volume 7 Issue 5
|
|
Publisher: World Scientific and Engineering Academy and Society (WSEAS)
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
Acrophobia is a scientific term used to describe the fear of height. To some people, this fear is manageable, but to others, the fear could pose danger to their life if it starts to interfere with their day to day activities. The conventional treatment ...
Keywords: 3D environment, VR system treatment, acrophobia, virtools, virtual environment, virtual reality
|
|
13
|
|
Modeling of the Lap-Band® for Laparoscopic Adjustable Gastric Banding Operation
|
|
March 2008
|
|
HAPTICS '08: Proceedings of the 2008 Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems - Volume 00
, Volume 00
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
This paper presents a physics-based model of the Lap-bandreg (Inamed Health) system for simulation of laparoscopic gastric banding (LAGB) operation. The Lap-bandreg has different mechanical properties along the centerline due to different thickness and ...
Keywords: force feedback, Lap-band, laparoscopic adjustable gastric banding operation, Inamed Health system, mechanical property, multimodal virtual environment, hybrid modeling technique, mass-spring model, quasi-static articulated rigid link model, interactive bimanual manipulation, constraint forces, velocity constraint, graphics-haptics-physics-based system, PHANToM Omni devices, real-time bimanual interaction
|
|
14
|
|
Real-time gaseous phenomena: a phenomenological approach to interactive smoke and steam
|
|
February 2003
|
|
AFRIGRAPH '03: Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
|
|
Publisher: ACM
|
|
Full text available: |
Pdf
(429.51 KB)
|
|
|
| Bibliometrics: Downloads (6 Weeks): 14, Downloads (12 Months): 56, Downloads (Overall): 648, Citation Count: 1 |
 |
|
In this paper we present a novel approach to the simulation of interactive gaseous phenomena. Our main emphasis is put on real-time simulation and the visual correct interaction of the gas with inserted objects. In contrast to methods based on the numerical ...
Keywords: gaseous phenomena, particle systems, physics-based modeling, real-time simulation, smoke, steam, stochastic modeling, virtual environment
|
|
15
|
|
Towards Hybrid Situated Agents Based Virtual Environments
Giuseppe Vizzari,
Francesco Olivieri
|
|
September 2009
|
|
WI-IAT '09: Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 03
, Volume 03
|
|
Publisher: IEEE Computer Society
|
|
Full text available: |
Pdf
(1.06 MB)
|
|
|
| Bibliometrics: Downloads (6 Weeks): 0, Downloads (12 Months): 0, Downloads (Overall): 0, Citation Count: 0 |
 |
|
This paper introduces a hybrid agent-architecture for situated agents representing pedestrians in virtual environments. The presented agent architecture is an extension of a model supporting the definition of environments encompassing situated agents, ...
Keywords: situated agents, virtual environment, hybrid agent archietectures
|
|
16
|
|
A Taxonomy of Web Agents
|
|
September 2000
|
|
DEXA '00: Proceedings of the 11th International Workshop on Database and Expert Systems Applications
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 3 |
 |
|
We propose a taxonomy of Web agents, which encompasses agents that provide a text-based interface to, for example, information retrieval services as well as avatar-embodied guides that help visitors to navigate in virtual environments. Our taxonomy must ...
Keywords: Web agent taxonomy, agent-based intelligence, avatar-embodied guides, computational resources, information retrieval services, software agents, software architecture, text-based interface, virtual environment navigation
|
|
17
|
|
Towards a People-Oriented Knowledge Management Environment
|
|
September 2000
|
|
DEXA '00: Proceedings of the 11th International Workshop on Database and Expert Systems Applications
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 1 |
 |
|
We present ongoing research on intelligent knowledge management (KM) environments supporting communication in a virtual environment. An agent community handles the interaction between knowledge sources of different degrees of formality and knowledge ...
Keywords: Achmea Customer Care Centre, agent community, communication, cross sell support pilot, data warehouses, intelligent agents, intelligent knowledge management environments, knowledge creators, knowledge sources, knowledge users, people-oriented knowledge management environment, personal assistant, personalised dynamic interface, user needs, virtual collaboration, virtual environment
|
|
18
|
|
A distributed virtual environment for concurrent engineering
|
|
March 1995
|
|
VRAIS '95: Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 2 |
 |
|
This paper presents a distributed virtual environment that supports collaboration among members of a geographically dispersed multidisciplinary team engaged in concurrent product development. The distributed virtual environment maintains a shared information ...
Keywords: ATM network, ISO standards, SGI Indy workstations, assembling, assembly modelling, assembly models, collaboration, concurrent engineering, concurrent product developmen, constraint-based 3D manipulation, digital simulation, distributed virtual environment, engineering perspectives, geographically dispersed multidisciplinary team, groupware, kinematic simulation, product development, shared information space, standard ISO STEP, user configurable virtual environment, virtual prototypes, virtual reality
|
|
19
|
|
GPU Based Real-time Shadow Research in Large Ship-handling Simulator
|
|
July 2006
|
|
IV '06: Proceedings of the conference on Information Visualization
|
|
Publisher: IEEE Computer Society
|
|
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
Shadow can strengthen the reality of 3D virtual scene and provide important visual information for the objects' spacial relationship in the scene. This paper presents a GPU based method for all the process of shadow volume algorithm. It can achieve greater ...
Keywords:
ultra-shadow, GPU method, shadow, stencil buffer, virtual environment
|
|
20
|
|
A Two-User Framework for Rapid Immersive Full Cycle Product Customization
Maxim Foursa,
David D'Angelo,
Gerold Wesche,
Manfred Bogen
|
|
July 2009
|
|
VMR '09: Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
|
|
Publisher: Springer-Verlag
|
|
| Bibliometrics: Downloads (6 Weeks): n/a, Downloads (12 Months): n/a, Downloads (Overall): n/a, Citation Count: 0 |
 |
|
In this paper we present an approach for a full cycle product customization in Virtual Environments (VE). The main goal of our work is to develop an integrated immersive framework, which allows configuring products from a great number of parts. Our framework ...
Keywords: Mass Customization, Product Development, Virtual Environment
|
|
|
Result page:
1
2
3
4
5
6
7
8
9
10
next
>>
|
|
|
|