|
Warning: The download time has expired please click on the item to try again.
ABSTRACT
The mapping of images onto surfaces may substantially increase the realism and information content of computer-generated imagery. The projection of a flat source image onto a curved surface may involve sampling difficulties, however, which are compounded as the view of the surface changes. As the projected scale of the surface increases, interpolation between the original samples of the source image is necessary; as the scale is reduced, approximation of multiple samples in the source is required. Thus a constantly changing sampling window of view-dependent shape must traverse the source image. To reduce the computation implied by these requirements, a set of prefiltered source images may be created. This approach can be applied to particular advantage in animation, where a large number of frames using the same source image must be generated. This paper advances a “pyramidal parametric” prefiltering and sampling geometry which minimizes aliasing effects and assures continuity within and between target images. Although the mapping of texture onto surfaces is an excellent example of the process and provided the original motivation for its development, pyramidal parametric data structures admit of wider application. The aliasing of not only surface texture, but also highlights and even the surface representations themselves, may be minimized by pyramidal parametric means.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
|
| |
2
|
|
| |
3
|
|
 |
4
|
|
 |
5
|
|
 |
6
|
|
| |
7
|
Hanrahan, Pat, private communication, 1983.
|
| |
8
|
Heckbert, Paul, "Texture Mapping Polygons in Perspective," NYIT Computer Graphics Lab Tech. Memo #13, April, 1983.
|
| |
9
|
Klinger, A., and Dyer, C.R., "Experiments on Picture Representation Using Regular Decomposition," Computer Graphics and Image Processing, #5, March, 1976.
|
| |
10
|
Knowlton, K., "Progressive Transmission of Gray-Scale and Binary Pictures by Simple, Efficient, and Lossless Encoding Schemes," Proceedings of the IEEE, Vol. 68, #7, July 1980, pp. 885-896.
|
| |
11
|
Meagher, D., "Octree Encoding: A New Technique for the Representation, Manipulation, and Display of Arbitrary 3D Objects by Computer," IPL-TR-80-111, Image Processing Lab, Electrical and Systems Engineering Dept., Rensselaer Polytechnic Institute, October 1980.
|
| |
12
|
|
| |
13
|
Tanimoto, S.L., and Pavlidis, T., "A Hierarchical Data Structure for Picture Processing," Computer Graphics and Image Processing, Vol. 4, #2, June 1975.
|
| |
14
|
Tanimoto, S.L., "Image Processing with Gross Information First," Computer Graphics and Image Processing 9, 1979.
|
| |
15
|
Warnock, J.E., "A Hidden-Line Algorithm for Halftone Picture Representation," Department of Computer Science, University of Utah, TR 4-15, 1969.
|
| |
16
|
Williams, L., "Pyramidal Parametrics," SIGGRAPH tutorial notes, "Advanced Image Synthesis," 1981.
|
| |
17
|
Yau, M.M., and Srihari, S.N., "Recursive Generation of Hierarchical Data Structures for Multidimensional Digital Images," Proceedings of the IEEE Computer Society Conference on Pattern Recognition and Image Processing, August 1981.
|
CITED BY 150
|
|
John Rhoades , Greg Turk , Andrew Bell , Andrei State , Ulrich Neumann , Amitabh Varshney, Real-time procedural textures, Proceedings of the 1992 symposium on Interactive 3D graphics, p.95-100, June 1992, Cambridge, Massachusetts, United States
|
|
|
|
|
|
Anselmo Lastra , Steven Molnar , Marc Olano , Yulan Wang, Real-time programmable shading, Proceedings of the 1995 symposium on Interactive 3D graphics, p.59-ff., April 09-12, 1995, Monterey, California, United States
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
P. Cignoni , C. Montani , R. Scopigno , C. Rocchini, A general method for preserving attribute values on simplified meshes, Proceedings of the conference on Visualization '98, p.59-66, October 18-23, 1998, Research Triangle Park, North Carolina, United States
|
|
|
Joel McCormack , Robert McNamara , Christopher Gianos , Larry Seiler , Norman P. Jouppi , Ken Correll, Neon: a single-chip 3D workstation graphics accelerator, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.123-132, August 31-September 01, 1998, Lisbon, Portugal
|
|
|
|
|
|
|
|
|
Henry Fuchs , John Poulton , John Eyles , Trey Greer , Jack Goldfeather , David Ellsworth , Steve Molnar , Greg Turk , Brice Tebbs , Laura Israel, Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories, ACM SIGGRAPH Computer Graphics, v.23 n.3, p.79-88, July 1989
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
John C. Hart , Nate Carr , Masaki Kameya , Stephen A. Tibbitts , Terrance J. Coleman, Antialiased parameterized solid texturing simplified for consumer-level hardware implementation, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.45-53, August 08-09, 1999, Los Angeles, California, United States
|
|
|
Masato Ogata , TakaHide Ohkami , Hugh C. Lauer , Hanspeter Pfister, A real-time volume rendering architecture using an adaptive resampling scheme for parallel and perspective projections, Proceedings of the 1998 IEEE symposium on Volume visualization, p.31-38, October 19-20, 1998, Research Triangle Park, North Carolina, United States
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Peter-Pike Sloan , Michael F. Cohen , Steven J. Gortler, Time critical lumigraph rendering, Proceedings of the 1997 symposium on Interactive 3D graphics, p.17-ff., April 27-30, 1997, Providence, Rhode Island, United States
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
K. Kaneda , F. Kato , E. Nakamae , T. Nishita , H. Tanaka , Takao Noguchi, Three dimensional Terrain modeling and display for environmental assessment, ACM SIGGRAPH Computer Graphics, v.23 n.3, p.207-214, July 1989
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Wan-Chun Ma , Sung-Hsiang Chao , Yu-Ting Tseng , Yung-Yu Chuang , Chun-Fa Chang , Bing-Yu Chen , Ming Ouhyoung, Level-of-detail representation of bidirectional texture functions for real-time rendering, Proceedings of the 2005 symposium on Interactive 3D graphics and games, April 03-06, 2005, Washington, District of Columbia
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Frank Suits , James T. Klosowski , William P. Horn , Gérard Lecina, Simplification of surface annotations, Proceedings of the conference on Visualization '00, p.235-242, October 2000, Salt Lake City, Utah, United States
|
|
|
|
|
|
P. Peggy Li , William H. Duquette , David W. Curkendall, Remote interactive visualization and analysis (RIVA) using parallel supercomputers, Proceedings of the IEEE symposium on Parallel rendering, p.71-78, October 30-31, 1995, Atlanta, Georgia, United States
|
|
|
|
|
|
|
|
|
|
|
|
Andrew T. Duchowski , Arzu Çöltekin, Foveated gaze-contingent displays for peripheral LOD management, 3D visualization, and stereo imaging, ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP), v.3 n.4, p.1-18, December 2007
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Michael Glueck , Keenan Crane , Sean Anderson , Andres Rutnik , Azam Khan, Multiscale 3D reference visualization, Proceedings of the 2009 symposium on Interactive 3D graphics and games, February 27-March 01, 2009, Boston, Massachusetts
|
|
|
|
|
|
|
|
|
Chih-Hao Sun , Ka-Hang Lok , You-Ming Tsao , Chia-Ming Chang , Shao-Yi Chien, CFU: multi-purpose configurable filtering unit for mobile multimedia applications on graphics hardware, Proceedings of the Conference on High Performance Graphics 2009, August 01-03, 2009, New Orleans, Louisiana
|
|
|
|
|