| Intuitive control of “bird's eye” overview images for navigation in an enormous virtual environment |
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Virtual Reality Software and Technology
archive
Proceedings of the ACM symposium on Virtual reality software and technology
table of contents
Taipei, Taiwan
Pages: 67 - 76
Year of Publication: 1998
ISBN:1-58113-019-8
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Authors
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Shinji Fukatsu
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Graduate School of Engineering, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871 Japan
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Yoshifumi Kitamura
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Graduate School of Engineering, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871 Japan
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Toshihiro Masaki
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Graduate School of Engineering, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871 Japan
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Fumio Kishino
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Graduate School of Engineering, Osaka University, 2-1 Yamadaoka, Suita, Osaka, 565-0871 Japan
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| Bibliometrics |
Downloads (6 Weeks): 5, Downloads (12 Months): 32, Citation Count: 10
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Michael Hopcroft (organizer). Interactive walkthrough of complex environments. SIGGRAPH '97 Course Notes//12, ACM, 1997.
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S. E. Goldin and P. W. Thorndyke. Simulating navigation for spatial knowledge acquisition. Humman Factors, Vol. 24, No. 4, pp.457-471, 1982.
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Richard Stoakley , Matthew J. Conway , Randy Pausch, Virtual reality on a WIM: interactive worlds in miniature, Proceedings of the SIGCHI conference on Human factors in computing systems, p.265-272, May 07-11, 1995, Denver, Colorado, United States
[doi> 10.1145/223904.223938]
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David Koller , Peter Lindstrom , William Ribarsky , Larry F. Hodges , Nick Faust , Gregory Turner, Virtual GIS: A Real-Time 3D Geographic Information System, Proceedings of the 6th conference on Visualization '95, p.94, October 29-November 03, 1995
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Gernot Schaufler and Wolfgang Sturzlinger. A three dimensional image cache for virtual reality. Computer Graphics Forum, Vol. 15, No. 3, Proceedings Eurographics, pp.227-236, Blackwell, 1996.
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Francois Sillion, George Drettakis and Benoit Bodelet. Efficient impostor manipulation for realtime visualization of urban scenery. Computer Graphics Forum, Vol. 16, No. 3, Proceedings Eurographics, pp.207-218, Blackwell, 1997.
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J. S. Falby, M. J. Zyda, D. R. Pratt and R. L. Mackey. NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation. Computers and Graphics, vol. 17, no. 1, pp. 65- 69, ACM, 1993.
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Peter Lindstrom , David Koller , William Ribarsky , Larry F. Hodges , Nick Faust , Gregory A. Turner, Real-time, continuous level of detail rendering of height fields, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques, p.109-118, August 1996
[doi> 10.1145/237170.237217]
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CITED BY 10
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Shunsuke Yoshida , Kunio Yamada , Kenji Mochizuki , Kiyoharu Aizawa , Takahiro Saito, Scope-based interaction: a technique for interaction in an image-based virtual environment, Proceedings of the workshop on Virtual environments 2002, May 30-31, 2002, Barcelona, Spain
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Nicholas Burtnyk , Azam Khan , George Fitzmaurice , Ravin Balakrishnan , Gordon Kurtenbach, StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls, Proceedings of the 15th annual ACM symposium on User interface software and technology, October 27-30, 2002, Paris, France
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Hideyuki Nakanishi , Satoshi Koizumi , Toru Ishida , Hideaki Ito, Transcendent communication: location-based guidance for large-scale public spaces, Proceedings of the SIGCHI conference on Human factors in computing systems, p.655-662, April 24-29, 2004, Vienna, Austria
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