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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Akel93
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Evan92
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Evans and Sutherland Computer Corporation, "Freedom Series Technical Report", Salt Lake City, Utah, Oct. 92.
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Funk93
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Henry Fuchs , Jack Goldfeather , Jeff P. Hultquist , Susan Spach , John D. Austin , Frederick P. Brooks, Jr. , John G. Eyles , John Poulton, Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes, ACM SIGGRAPH Computer Graphics, v.19 n.3, p.111-120, Jul. 1985
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Hwan84
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Moln94
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Paus96
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Scha83
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Sega92
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Rohl94
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Will83
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CITED BY 60
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Bin Wei , Douglas W. Clark , Edward W. Felten , Kai Li , Gordon Stoll, Performance issues of a distributed frame buffer on a multicomputer, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.87-96, August 31-September 01, 1998, Lisbon, Portugal
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Homan Igehy , Matthew Eldridge , Pat Hanrahan, Parallel texture caching, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.95-106, August 08-09, 1999, Los Angeles, California, United States
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Enrico Gobbetti , Piero Pili , Antonio Zorcolo , Massimiliano Tuveri, Interactive virtual angioscopy, Proceedings of the conference on Visualization '98, p.435-438, October 18-23, 1998, Research Triangle Park, North Carolina, United States
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Rudrajit Samanta , Jiannan Zheng , Thomas Funkhouser , Kai Li , Jaswinder Pal Singh, Load balancing for multi-projector rendering systems, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.107-116, August 08-09, 1999, Los Angeles, California, United States
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Frank Dachille , Kevin Kreeger , Baoquan Chen , Ingmar Bitter , Arie Kaufman, High-quality volume rendering using texture mapping hardware, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.69-ff., August 31-September 01, 1998, Lisbon, Portugal
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John C. Hart , Nate Carr , Masaki Kameya , Stephen A. Tibbitts , Terrance J. Coleman, Antialiased parameterized solid texturing simplified for consumer-level hardware implementation, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.45-53, August 08-09, 1999, Los Angeles, California, United States
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Joel McCormack , Robert McNamara , Christopher Gianos , Larry Seiler , Norman P. Jouppi , Ken Correll, Neon: a single-chip 3D workstation graphics accelerator, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.123-132, August 31-September 01, 1998, Lisbon, Portugal
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Rudrajit Samanta , Thomas Funkhouser , Kai Li , Jaswinder Pal Singh, Hybrid sort-first and sort-last parallel rendering with a cluster of PCs, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.97-108, August 21-22, 2000, Interlaken, Switzerland
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Masatoshi Kameyama , Yoshiyuki Kato , Hitoshi Fujimoto , Hiroyasu Negishi , Yukio Kodama , Yoshitsugu Inoue , Hiroyuki Kawai, 3D graphics LSI core for mobile phone "Z3D", Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware, July 26-27, 2003, San Diego, California
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Jérémie Allard , Valérie Gouranton , Guy Lamarque , Emmanuel Melin , Bruno Raffin, SoftGenLock: active stereo and genlock for PC cluster, Proceedings of the workshop on Virtual environments 2003, p.255-260, May 22-23, 2003, Zurich, Switzerland
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Gary Lindahl , Tom DeFanti , Dan Sandin , Greg Dawe , Maxine Brown, Optimizing stereo video formats for projection based virtual reality, ACM SIGGRAPH 98 Conference abstracts and applications, p.247, July 19-24, 1998, Orlando, Florida, United States
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Woo-Chan Park , Cheong-Ghil Kim , Duk-Ki Yoon , Kil-Whan Lee , Il-San Kim , Tack-Don Han, A consistency-free memory architecture for sort-last parallel rendering processors, Journal of Systems Architecture: the EUROMICRO Journal, v.53 n.5-6, p.272-284, May, 2007
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Patric Ljung , Mark Dieckmann , Niclas Andersson , Anders Ynnerman, Interactive visualization of particle-in-cell simulations, Proceedings of the conference on Visualization '00, p.469-472, October 2000, Salt Lake City, Utah, United States
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Tim Weyrich , Simon Heinzle , Timo Aila , Daniel B. Fasnacht , Stephan Oetiker , Mario Botsch , Cyril Flaig , Simon Mall , Kaspar Rohrer , Norbert Felber , Hubert Kaeslin , Markus Gross, A hardware architecture for surface splatting, ACM Transactions on Graphics (TOG), v.26 n.3, July 2007
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