| Motion warping |
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International Conference on Computer Graphics and Interactive Techniques
archive
Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
table of contents
Pages: 105 - 108
Year of Publication: 1995
ISBN:0-89791-701-4
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Authors
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Andrew Witkin
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Computer Science Department, Carnegie Mellon University, Pittsburgh, PA
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Zoran Popovic
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Computer Science Department, Carnegie Mellon University, Pittsburgh, PA
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| Bibliometrics |
Downloads (6 Weeks): 19, Downloads (12 Months): 162, Citation Count: 93
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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R. Boulic, Zhiyong Huang, N.M. Thalmann, and D. Thaimann. Goal-oriented design and correction of articulated figure motion with the track system. Computers and Graphics (UK), 18:443-52, July-Aug. 1994.
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3
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S. Guo, J. Roberg6, and T. Grace. Controlling movement using parametric frame space interpolation. In Proceedings of Computer Animation ' 93, pages 216-227, 1993.
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H. Ko and N. I. Badler. Straight line walking animation based on kinematic generalization that preserves the original characteristics. In Proceedings Graphics Interface '93, pages 9-16, May 1993.
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I. J. Schoenberg. Cardinal spline interpolation. CBMS (Conf. Board of the Mathematical Sciences), 12, 1973.
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M. Unuma and R. Takeuchi. Generation of human walking motion with emotion for computer animation. Trans. Inst. Electron. Inf. Commun. Eng. D-H (Japan), J76D-II:1822-31, Aug. 1993.
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CITED BY 93
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Benoit Bideau , Richard Kulpa , Stéphane Ménardais , Laetitia Fradet , Franck Multon , Paul Delamarche , Bruno Arnaldi, Real handball goalkeeper vs. virtual handball thrower, Presence: Teleoperators and Virtual Environments, v.12 n.4, p.411-421, August 2003
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A. Bryan Loyall , W. Scott Neal Reilly , Joseph Bates , Peter Weyhrauch, System for authoring highly interactive, personality-rich interactive characters, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, August 27-29, 2004, Grenoble, France
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Matthew Stone , Doug DeCarlo , Insuk Oh , Christian Rodriguez , Adrian Stere , Alyssa Lees , Chris Bregler, Speaking with hands: creating animated conversational characters from recordings of human performance, ACM Transactions on Graphics (TOG), v.23 n.3, August 2004
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Yan Gao , Lizhuang Ma , Zhihua Chen , Xiaomao Wu, Motion normalization: the preprocess of motion data, Proceedings of the ACM symposium on Virtual reality software and technology, November 07-09, 2005, Monterey, CA, USA
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David A. Forsyth , Okan Arikan , Leslie Ikemoto , James O'Brien , Deva Ramanan, Computational studies of human motion: part 1, tracking and motion synthesis, Foundations and Trends® in Computer Graphics and Vision, v.1 n.2, p.77-254, July 2006
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