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ABSTRACT
Data generated as a side effect of game play also solves computational problems and trains AI algorithms.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 12
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Raphael Hoffmann , Saleema Amershi , Kayur Patel , Fei Wu , James Fogarty , Daniel S. Weld, Amplifying community content creation with mixed initiative information extraction, Proceedings of the 27th international conference on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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Mercan Topkara , Bernice Rogowitz , Steve Wood , Jeff Boston, Collaborative editing of micro-tags, Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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Hao Ma , Raman Chandrasekar , Chris Quirk , Abhishek Gupta, Page hunt: improving search engines using human computation games, Proceedings of the 32nd international ACM SIGIR conference on Research and development in information retrieval, July 19-23, 2009, Boston, MA, USA
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Heather Roinestad , John Burgoon , Benjamin Markines , Filippo Menczer, Incentives for social annotation, Proceedings of the 32nd international ACM SIGIR conference on Research and development in information retrieval, July 19-23, 2009, Boston, MA, USA
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