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Designing a mobile game to reduce culture shock
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ACM International Conference Proceeding Series; Vol. 203 archive
Proceedings of the international conference on Advances in computer entertainment technology table of contents
Salzburg, Austria
POSTER SESSION: Posters table of contents
Pages: 252 - 253  
Year of Publication: 2007
ISBN:978-1-59593-640-0
Authors
Nipan Maniar  University of Portsmouth, Portsmouth, United Kingdom
Emily Bennett  University of Portsmouth, Portsmouth, United Kingdom
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 14,   Downloads (12 Months): 131,   Citation Count: 1
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ABSTRACT

The project aims to develop an educational mobile game to reduce the 'culture shock' that a sojourner experiences upon arriving in a new country. This paper focuses on the early stage of the project and explains the design process involved in creating a prototype game. This game, which is presented on a mobile telephone, is targeted at international students studying in the UK.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Gong, J. and Tarasewich, P. Guidelines for Handheld Mobile Device Interface Design. Proc. of Decision Sciences Institute Annual Meeting, 2004.
 
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Inglehart, R. Human beliefs and values: A Cross-cultural Sourcebook Based On The 1999-2002 World Values Surveys (http://www.worldvaluessurvey.org/). 2004.
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Mitchell, A. Towards a pedagogical framework for the mobile Game-Based Learning. In Proceedings of Interactive Computer Aided Learning International Conference, 2006.
 
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11
Schwartz S. Theory of Cultural Values and Implications for Work. Applied Psychology 48, 1 (1999), 23--47.
 
12
Snow-Andrade, M. International students in English-speaking universities: Adjustment factors. Journal of Research in International Education 5, 2 (2006), 131--154.
 
13
Squire, K. Video games in education. International Journal of Intelligent Simulations and Gaming 2, 1 (2003), 49--62.
 
14
UK Council for International Education (UKCOSTA). International students 2005 guide for dealing with culture shock. http://www.ukcosa.org.uk/images/shock.pdf
 
15
Ward, C., Bochner, S. and Furnham, A. The Psychology of Culture Shock. Routledge, UK, 2001.


Collaborative Colleagues:
Nipan Maniar: colleagues
Emily Bennett: colleagues