| Killer "killer examples" for design patterns |
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ACM SIGCSE Bulletin
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Volume 39 , Issue 1 (March 2007)
table of contents
SESSION: Patterns
table of contents
Pages: 228 - 232
Year of Publication: 2007
ISSN:0097-8418
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Downloads (6 Weeks): 5, Downloads (12 Months): 77, Citation Count: 3
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ABSTRACT
Giving students an appreciation of the benefits of using design patterns and an ability to use them effectively in developing code presents several interesting pedagogical challenges. This paper discusses pedagogical lessons learned at the "Killer Examples" for Design Patterns and Objects First series of workshops held at the Object Oriented Programming, Systems, Languages and Applications (OOPSLA) conference over the past four years. It also showcases three "killer examples" which can be used to support the teaching of design patterns.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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The jargon file. http://catb.org/verb+~+esr/jargon/.
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J. Bergin. Some pedagogical patterns. http://csis.pace.edu/~bergin/patterns/fewpedpats.html.
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Frank Buschmann , Regine Meunier , Hans Rohnert , Peter Sommerlad , Michael Stal, Pattern-oriented software architecture: a system of patterns, John Wiley & Sons, Inc., New York, NY, 1996
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B. Venners. How to use design patterns -- a conversation with Erich Gamma, part I. Leading-Edge Java, 2005.
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