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Extending the Notion of a Window System to Audio
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Source Computer archive
Volume 23 ,  Issue 8  (August 1990) table of contents
Pages: 66 - 72  
Year of Publication: 1990
ISSN:0018-9162
Authors
Publisher
IEEE Computer Society Press  Los Alamitos, CA, USA
Bibliometrics
Downloads (6 Weeks): n/a,   Downloads (12 Months): n/a,   Citation Count: 17
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abstract   references   cited by   index terms   collaborative colleagues  

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DOI Bookmark: 10.1109/2.56873

ABSTRACT

With audio's increasing importance in computer applications, users will soon need presentation, management and organizational capabilities similar to visual window systems to avoid a confusing cacophony of multiple audio sources sounding at once. The ways in which an audio window system could be used are described. These include multimedia documents, spatial data management systems, and teleconferencing. The signal processing methods used to create hierarchical and spatial distribution among nearly arbitrary (not pure sine wave) audio sources are discussed. A prototype system, combining hierarchical and spatial processing functions with a computer-controlled switch, software and human input devices, is presented. Two envisioned implementations, a terminal-based system and a network-based server, are described. Preliminary work suggests that an effective audio window system needs much less complexity and fewer levels of digital signal processing precision than the current prototype.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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1. "Multimedia Stirs a Revolution in Corporate US: Apple, IBM, Others Rush into New Market," <i>PC Week</i>, Vol. 6, No. 35. Sept. 4, 1989, p. 109.
 
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2. B. Arons et al., "The Vox Audio Server," <i>Multimedia 89</i>, IEEE.
 
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3. W. Slawson, <i>Sound Color</i>, University of California Press, Berkeley, 1985.
 
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4. J. Blauert, <i>Spatial Hearing</i>, MIT Press, Cambridge Mass., 1983.
 
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5. G. Kendall and W. Martens, "Simulating the Cues of Spatial Hearing in Natural Environments," <i>Proc. 1984 Int'l Computer Music Conf.</i>, Paris, pp. 111-125.
 
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6. R.A. Bolt, <i>The Human Interface</i>, Van Nostrand Reinhold, New York, 1984.
 
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9. L. Pate and R. Lake, "A Network Environment for Studying Multimedia Network Architecture and Control," <i>Proc. Globecom 89</i>, IEEE, pp. 1,232-1,236.
 
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10. L. Ludwig and N. Pincever, "Audio Windowing Realization," tech. report, to be submitted to <i>IEEE Acoustics, Speech, and Signal Processing</i> (contact Ludwig at the address below).
 
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11. E. Wenzel, F. Wightman, and S. Foster, "A Virtual Display System for Conveying Three-Dimensional Acoustic Information," <i>32nd Human Factors Soc. Proc.</i>, 1988, pp. 86-90.
 
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CITED BY  17

Collaborative Colleagues:
Lester F. Ludwig: colleagues
Michael Cohen: colleagues
Natalio Pincever: colleagues