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Phosphor: explaining transitions in the user interface using afterglow effects
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Source Symposium on User Interface Software and Technology archive
Proceedings of the 19th annual ACM symposium on User interface software and technology table of contents
Montreux, Switzerland
SESSION: Clever renditions table of contents
Pages: 169 - 178  
Year of Publication: 2006
ISBN:1-59593-313-1
Authors
Patrick Baudisch  Microsoft Research, Redmond, WA
Desney Tan  Microsoft Research, Redmond, WA
Maxime Collomb  Microsoft Research, Redmond, WA
Dan Robbins  Microsoft Research, Redmond, WA
Ken Hinckley  Microsoft Research, Redmond, WA
Maneesh Agrawala  Microsoft Research, Redmond, WA
Shengdong Zhao  Microsoft Research, Redmond, WA
Gonzalo Ramos  Microsoft Research, Redmond, WA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 24,   Downloads (12 Months): 180,   Citation Count: 7
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ABSTRACT

Sometimes users fail to notice a change that just took place on their display. For example, the user may have accidentally deleted an icon or a remote collaborator may have changed settings in a control panel. Animated transitions can help, but they force users to wait for the animation to complete. This can be cumbersome, especially in situations where users did not need an explanation. We propose a different approach. Phosphor objects show the outcome of their transition instantly; at the same time they explain their change in retrospect. Manipulating a phosphor slider, for example, leaves an afterglow that illustrates how the knob moved. The parallelism of instant outcome and explanation supports both types of users. Users who already understood the transition can continue interacting without delay, while those who are inexperienced or may have been distracted can take time to view the effects at their own pace. We present a framework of transition designs for widgets, icons, and objects in drawing programs. We evaluate phosphor objects in two user studies and report significant performance benefits for phosphor objects.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  7

Collaborative Colleagues:
Patrick Baudisch: colleagues
Desney Tan: colleagues
Maxime Collomb: colleagues
Dan Robbins: colleagues
Ken Hinckley: colleagues
Maneesh Agrawala: colleagues
Shengdong Zhao: colleagues
Gonzalo Ramos: colleagues