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A platform for mobile 3D map navigation development
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Source ACM International Conference Proceeding Series; Vol. 159 archive
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services table of contents
Helsinki, Finland
SESSION: Wayfinding table of contents
Pages: 101 - 104  
Year of Publication: 2006
ISBN:1-59593-390-5
Author
Antti Nurminen  Helsinki University of Technology
Sponsors
SIGMOBILE: ACM Special Interest Group on Mobility of Systems, Users, Data and Computing
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present a platform for developing mobile 3D map navigation interfaces in highly occluded urban environments. The platform enables use of realistically textured city models in mobile devices such as PDA's and smart phones without 3D hardware, being able to render entire city centers at interactive rates. The platform supports network-distributed annotation of the environment with location-based information. Texture resolution can be varied per building. Maneuvering is not restricted, allowing implementation of any navigation metaphor. Efficient collision avoidance is provided. Key optimization methods, the overall system and supported features are presented along with guidelines for efficient modeling. Generic feedback from a focused field experiment is discussed.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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