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Welfare maximization in congestion games
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Source Electronic Commerce archive
Proceedings of the 7th ACM conference on Electronic commerce table of contents
Ann Arbor, Michigan, USA
Pages: 52 - 61  
Year of Publication: 2006
ISBN:1-59593-236-4
Authors
Liad Blumrosen  The Hebrew University, Jerusalem, Israel
Shahar Dobzinski  The Hebrew University, Jerusalem, Israel
Sponsors
ACM: Association for Computing Machinery
SIGEcom: ACM Special Interest Group on Electronic Commerce
Publisher
ACM  New York, NY, USA
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ABSTRACT

Congestion games are non-cooperative games where the utility of a player from using a certain resource depends on the total number of players that are using the same resource. While most work so far took a game-theoretic approach to this problem, we study centralized solutions for congestion games from a computational point of view. We analyze the computational complexity of the welfare-maximization problem, and provide both approximation algorithms and lower bounds. Throughout the paper, different kinds of congestion effects (externalities) among the players are considered: positive, negative, and unrestricted. Our main algorithmic result is a constant approximation algorithm for congestion games with unrestricted externalities. We describe an important and useful connection between congestion games and combinatorial auctions. This connection allows us to use insights and methods from the combinatorial-auction literature for solving congestion games. Finally, we initiate the study of strategic centralized mechanisms in congestion-game environments.


REFERENCES

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Collaborative Colleagues:
Liad Blumrosen: colleagues
Shahar Dobzinski: colleagues