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Robot-human interaction with an anthropomorphic percussionist
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human Factors in computing systems table of contents
Montréal, Québec, Canada
SESSION: Social computing 3 table of contents
Pages: 1229 - 1232  
Year of Publication: 2006
ISBN:1-59593-372-7
Authors
Gil Weinberg  Georgia Institue of Technology, Atlanta, GA
Scott Driscoll  Georgia Institue of Technology, Atlanta, GA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects in real-time, and use the product of this analysis to play along in a collaborative manner. Our robot, named Haile, is designed to combine the benefits of computational power, perceptual modeling, and algorithmic music with the richness, visual interactivity, and expression of acoustic playing. We believe that when interacting with live players, Haile can facilitate a musical experience that is not possible by any other means, inspiring users to collaborate with it in novel and expressive manners. Haile can, therefore, serve a test-bed for novel forms of musical human-machine interaction, bringing perceptual aspects of computer music into the physical world both visually and acoustically.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Gil Weinberg: colleagues
Scott Driscoll: colleagues