| Text entry using a dual joystick game controller |
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Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human Factors in computing systems
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Montréal, Québec, Canada
SESSION: Text input
table of contents
Pages: 475 - 478
Year of Publication: 2006
ISBN:1-59593-372-7
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Downloads (6 Weeks): 12, Downloads (12 Months): 70, Citation Count: 6
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ABSTRACT
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters from the corresponding (left/right) half of an on-screen se-lection keyboard. Our dual-stick approach is analogous to typing on a standard keyboard, where each hand (left/right) presses keys on the corresponding side of the keyboard. We conducted a user study showing that our technique supports keyboarding skills transfer and is thereby readily learnable. Our technique increases entry speed significantly compared to the status quo single stick selection keyboard technique.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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KeyStick home page, http://www.n-e-ware.com/KeyStick.htm
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myText home page, http://www.my-text.com
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Weegie home page, http://weegie.sourceforge.net
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XNav: Gesture-based text input and device navigation, http://www.microsoft.com/mscorp/ip/ventures/technologies/XNav.asp
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Bellman, T., and MacKenzie, I. S., A probabilistic character layout strategy for mobile text entry. in Proc. Graphics Interface (GI '98), (1998), 168--176.
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Grudin, J. Error patterns in novice and skilled tran-scription typing. in Cooper, W.E. ed. Cognitive aspects of skilled typewriting, 1983, 121--143.
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Dan Venolia , Forrest Neiberg, T-Cube: a fast, self-disclosing pen-based alphabet, Proceedings of the SIGCHI conference on Human factors in computing systems: celebrating interdependence, p.265-270, April 24-28, 1994, Boston, Massachusetts, United States
[doi> 10.1145/191666.191761]
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Wobbrock, J.O., and Myers, B. A. Analyzing the input stream for character-level errors in unconstrained text entry evaluations. ACM Trans. on CHI (submitted).
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Jacob O. Wobbrock , Brad A. Myers , Htet Htet Aung, Writing with a joystick: a comparison of date stamp, selection keyboard, and EdgeWrite, Proceedings of the 2004 conference on Graphics interface, p.1-8, May 17-19, 2004, London, Ontario, Canada
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CITED BY 6
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Jacob O. Wobbrock , Duen Horng Chau , Brad A. Myers, An alternative to push, press, and tap-tap-tap: gesturing on an isometric joystick for mobile phone text entry, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Iván E. González , Jacob O. Wobbrock , Duen Horng Chau , Andrew Faulring , Brad A. Myers, Eyes on the road, hands on the wheel: thumb-based interaction techniques for input on steering wheels, Proceedings of Graphics Interface 2007, May 28-30, 2007, Montreal, Canada
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