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Attention-based design of augmented reality interfaces
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Source Conference on Human Factors in Computing Systems archive
CHI '05 extended abstracts on Human factors in computing systems table of contents
Portland, OR, USA
SESSION: Late breaking results: short papers table of contents
Pages: 1228 - 1231  
Year of Publication: 2005
ISBN:1-59593-002-7
Authors
Leonardo Bonanni  MIT Media Laboratory, Cambridge, MA
Chia-Hsun Lee  MIT Media Laboratory, Cambridge, MA
Ted Selker  MIT Media Laboratory, Cambridge, MA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 21,   Downloads (12 Months): 142,   Citation Count: 9
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ABSTRACT

The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the space, it becomes crucial to design the information to make optimal use of users' attention. We have prototyped and evaluated a real-world augmented reality kitchen where user-centered interfaces and displays can be projected anywhere in the space to improve its usability. The augmented environment is designed to support the activities of a variety of people in diverse kitchen environments.This paper presents five intelligent kitchen systems that layer useful interfaces onto the refrigerator, range, cabinets, countertops and sink. The interface design is driven by human factors, especially attention theory and user evaluations. By projecting interfaces where they require the least cognitive load, we hope to improve the performance and confidence of users. The design employs cueing and search principles from attention theory. We present the results of pilot studies and future directions for our work.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Bonanni, L., Lee, C.H. "The Kitchen as a Graphical User Interface," in SIGGRAPH 2004 Electronic Art and Animation Catalog, 109--111.
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Pinhanez, C., "Augmenting Reality with Projected Interactive Displays," in Proc. VAA 2001.
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Sekuler, R., Blake, R. "Perception," Boston: McGRaw-Hill, 2002.
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CITED BY  9

Collaborative Colleagues:
Leonardo Bonanni: colleagues
Chia-Hsun Lee: colleagues
Ted Selker: colleagues