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μSleep: a technique for reducing energy consumption in handheld devices
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Source International Conference On Mobile Systems, Applications And Services archive
Proceedings of the 2nd international conference on Mobile systems, applications, and services table of contents
Boston, MA, USA
SESSION: Energy conservation for mobile devices table of contents
Pages: 12 - 22  
Year of Publication: 2004
ISBN:1-58113-793-1
Authors
Lawrence S. Brakmo  DoCoMo USA Labs, San Jose, CA
Deborah A. Wallach  Google, Mountain View, CA
Marc A. Viredaz
Sponsors
SIGMOBILE: ACM Special Interest Group on Mobility of Systems, Users, Data and Computing
USENIX: USENIX Association
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Energy management has become one of the great challenges in portable computing. This is the result of the increasing energy requirements of modern portable devices without a corresponding increase in battery technology. uSleep is an energy reduction technique for handheld devices that is most effective when the handheld's processor is lightly loaded, such as when the user is reading a document or looking at a web page. When possible, rather than using the processor's idle mode, uSleep tries to put the processor in sleep mode for short periods (less than one second) without affecting the user's experience. To enhance the perception that the system is on, an image is maintained on the display and activity is resumed as a result of external events such as touch-screen and button activity. We have implemented, analyzed and evaluated uSleep on a prototype pocket computer, where it has reduced energy consumption by up to 60%.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  10

Collaborative Colleagues:
Lawrence S. Brakmo: colleagues
Deborah A. Wallach: colleagues
Marc A. Viredaz: colleagues