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Designing interaction, not interfaces
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Proceedings of the working conference on Advanced visual interfaces table of contents
Gallipoli, Italy
SESSION: Improving interaction table of contents
Pages: 15 - 22  
Year of Publication: 2004
ISBN:1-58113-867-9
Author
Michel Beaudouin-Lafon  Université Paris-Sud, Orsay, France
Sponsors
: Regione Puglia
: Provincia di Lecce
: Comune di Corigliano d'Otranto
: Camera di Commercio di Brindisi
: Monte dei Paschi di Siena
: Università degli Studi di Bari
: Università degli Studi di Lecce
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
: Università degli Studi dell'Aquila
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 49,   Downloads (12 Months): 399,   Citation Count: 21
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ABSTRACT

Although the power of personal computers has increased 1000-fold over the past 20 years, user interfaces remain essentially the same. Innovations in HCI research, particularly novel interaction techniques, are rarely incorporated into products. In this paper I argue that the only way to significantly improve user interfaces is to shift the research focus from designing interfaces to designing interaction. This requires powerful interaction models, a better understanding of both the sensory-motor details of interaction and a broader view of interaction in the context of use. It also requires novel interaction architectures that address reinterpretability, resilience and scalability.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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CITED BY  21

Collaborative Colleagues:
Michel Beaudouin-Lafon: colleagues