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Watermarking subdivision surfaces based on addition property of Fourier transform
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Source Computer graphics and interactive techniques in Australasia and South East Asia archive
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia table of contents
Singapore
SESSION: Modelling I table of contents
Pages: 46 - 49  
Year of Publication: 2004
ISBN:1-58113-883-0
Authors
Li Li  Zhejiang University, Hangzhou, P.R. China
Zhigeng Pan  Zhejiang University, Hangzhou, P.R. China
Mingmin Zhang  Zhejiang University, Hangzhou, P.R. China
Kai Ye  Zhejiang University, Hangzhou, P.R. China
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper presents a private subdivision surface watermarking algorithm. The subdivision schemes include Doo-Sabin Subdivision and Loop Subdivision. The subdivision surface watermarking algorithm includes three main steps as followings. First, the resultant watermarked image minus the original image is the watermark information. The image watermarking algorithm is based on the Fourier transform. Then, the watermark information is scaled down and embedded in one part of the x-coordinate of the subdivision surface. So, the watermarked subdivision surface is obtained. Finally, the x-coordinate of the test subdivision surface is amplified for more effective recovery of watermarks during extraction with original subdivision surface according to the addition property of the Fourier transform. Experimental results prove that our algorithm is resistant to some attacks including noise addition, cropping, rotation, translation, scaling and filter.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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COX, I. J., AND MILLER, M. L. 1997. A review of watermarking and the importance of perceptual modeling. Proc. SPIE. Conf. Human Vision and Electronic Imaging, 92--99.
 
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LI. LI, ZHIGENG, PAN., SHUSEN, SUN, AND XUELONG, WU. 2002. A private and lossless digital image watermarking system. Proc. of 2nd Inte. Conf. on Image and graphics, Hefei, August, 365--370.
 
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SHUSEN, SUN., ZHIGENG, PAN., LI, LI, AND JIAOYING, SHI. 2003. Robust 3D model watermarking against geometric transformation. CAD/CG'2003, Oct.29--31, Macao, 87--92.
 
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LOOP, C. 1987. Smooth subdivision surfaces based on triangles. Master's thesis, University of Utah, Department of Mathematics.
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Collaborative Colleagues:
Li Li: colleagues
Zhigeng Pan: colleagues
Mingmin Zhang: colleagues
Kai Ye: colleagues