| Rendering complexity in computer-generated pen-and-ink illustrations |
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Non-Photorealistic Animation and Rendering
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Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
table of contents
Annecy, France
SESSION: Drawing
table of contents
Pages: 129 - 137
Year of Publication: 2004
ISBN:1-58113-887-3
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Downloads (6 Weeks): 11, Downloads (12 Months): 89, Citation Count: 10
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ABSTRACT
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with as much detail and expression as possible. These methods break down when the scene is composed of many small, overlapping details that are not individually resolvable. We propose a hybrid 2D/3D pipeline that incorporates image processing with the full scene geometry to extract regions which may require special handling. For silhouette renderings, grayscale value is matched to a sample rendering while preserving important edges and texture. For hatched areas, the approximate surface properties of each logical region is represented. The result is an image that is more clear for informative purposes, and more artistic for aesthetic purposes.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CLAES, J., FIORE, F. D., VANSICHEM, G., AND REETH, F. V. 2001. Fast 3d cartoon rendering with improved quality by exploiting graphics hardware. In Proceedings of Image and Vision Computing New Zealand (IVCNZ) 2001, 13--18.
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Ahna Girshick , Victoria Interrante , Steven Haker , Todd Lemoine, Line direction matters: an argument for the use of principal directions in 3D line drawings, Proceedings of the 1st international symposium on Non-photorealistic animation and rendering, p.43-52, June 05-07, 2000, Annecy, France
[doi> 10.1145/340916.340922]
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HAMEL, J., AND STROTHOTTE, T. 1999. Capturing and re-using rendering styles for non-photorealistic rendering. In Proceedings of EURO GRAPHICS 1999, P. Brunet and R. Scopigno, Eds., 173--182.
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SOUSA, M. C., AND PRUSINKIEWICZ, P. 2003. A few good lines: Suggestive drawing of 3d models. Computer Graphics Forum (Proc. of EuroGraphics '03) 22, 3.
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CITED BY 10
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Jean-Charles Quillet , Gwenola Thomas , Xavier Granier , Pascal Guitton , Jean-Eudes Marvie, Using expressive rendering for remote visualization of large city models, Proceedings of the eleventh international conference on 3D web technology, April 18-21, 2006, Columbia, Maryland
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Xuexiang Xie , Ying He , Feng Tian , Hock-Soon Seah , Xianfeng Gu , Hong Qin, An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs), IEEE Transactions on Visualization and Computer Graphics, v.13 n.6, p.1328-1335, November 2007
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