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MIDP 2.0 changing the face of J2ME gaming
Full text PdfPdf (316 KB)
Source ACM Southeast Regional Conference archive
Proceedings of the 42nd annual Southeast regional conference table of contents
Huntsville, Alabama
SESSION: Special session on mobile computing #2 table of contents
Pages: 37 - 41  
Year of Publication: 2004
ISBN:1-58113-870-9
Authors
Christopher Williams  Armstrong Atlantic State University, Savannah, Georgia
Mark Burge  Armstrong Atlantic State University, Savannah, Georgia
Sponsor
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 66,   Citation Count: 0
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ABSTRACT

Pervasive computing is coming to the masses. The tremendous growth in cell phones and personal digital assistants (PDAs) has resulted in a new platform for programmers. Analysis of online sales records for these platforms shows that games, specifically those using the Java 2 Micro Edition (J2ME) in conjunction with the Mobile Information Device Proflle (MIDP), are the best sellers. Currently most consumer devices use the MIDP 1.0 API which provides little API support for gaming. As a result developers have been forced to write their own game libraries which has led to slow games with large distribution sizes. Recently devices supporting the revised MIDP 2.0 specification have become available. In this paper we analyze the benefits the new API brings to game development and provide a short tutorial which details the steps in porting a MIDP 1.0 game to 2.0.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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M. J. Burge. A handheld and ubiquitous computing curriculum. In Proc. 41st Annual ACM Southeast Conference, pages 22--24, Savannah, GA, 2003. ACM.
 
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M. J. Burge and Y. D. Liang. Java Micro Edition Programming. Prentice Hall, to appear in 2004.


REVIEW

"Jose M. Ramirez : Reviewer"

The objectives of this paper are to analyze the benefits of the Mobile Information Device Profile (MIDP) 2.0 application programming interface (API) for game development, and to describe the porting of an application from MIDP 1.0 to 2.0; these go  more...

Collaborative Colleagues:
Christopher Williams: colleagues
Mark Burge: colleagues