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ABSTRACT
Pervasive computing is coming to the masses. The tremendous growth in cell phones and personal digital assistants (PDAs) has resulted in a new platform for programmers. Analysis of online sales records for these platforms shows that games, specifically those using the Java 2 Micro Edition (J2ME) in conjunction with the Mobile Information Device Proflle (MIDP), are the best sellers. Currently most consumer devices use the MIDP 1.0 API which provides little API support for gaming. As a result developers have been forced to write their own game libraries which has led to slow games with large distribution sizes. Recently devices supporting the revised MIDP 2.0 specification have become available. In this paper we analyze the benefits the new API brings to game development and provide a short tutorial which details the steps in porting a MIDP 1.0 game to 2.0. REFERENCES
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REVIEW
"Jose M. Ramirez : Reviewer"
The objectives of this paper are to analyze the benefits of the Mobile Information Device Profile (MIDP) 2.0 application programming interface (API) for game development, and to describe the porting of an application from MIDP 1.0 to 2.0; these go
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