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eLearning and fun
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CHI '04 extended abstracts on Human factors in computing systems table of contents
Vienna, Austria
SESSION: Special interest groups table of contents
Pages: 1590 - 1591  
Year of Publication: 2004
ISBN:1-58113-703-6
Authors
Lisa Neal  eLearn Magazine, Lexington, MA
Ray Perez  Office of Naval Research, Arlington, VA
Diane Miller  Aptima, Inc., Woburn, MA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

eLearning is becoming more prevalent for education and training, yet many online courses are poorly designed. Some are little more than electronic versions of paper-based materials; others attempt to replicate a traditional classroom offering; while others follow an instructional design approach used for classroom instruction. As a result, the reputation of online courses is not good and the exception, rather than the rule, is a well-designed course that effectively teaches a topic to its target students.In this Special Interest Group (SIG), we will look at one aspect of eLearning: making online courses engaging and fun. "Fun and pleasure are elusive concepts" [1] and there is no consensus on how to design enjoyable experiences [2]. Engagement is accepted as important in online learning but is similarly elusive. We will look at how courses can be designed to increase enjoyment; if fun can increase motivation, engagement, and retention; how multimedia, games, entertainment, and fun are related; and the impact of peers, instructors, mentors, and support staff on fun with respect to the learning experience.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Norman, D. (2004) Emotional Design, Basic Books.
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Keller, J.M. (1983) Motivational Design of Instruction, In C.M. Reigeluth (Ed.) Instructional design Theories and Models: An Overview of their Current Status. Hillsdale, NJ: Erlbaum.
 
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Keller, J.M. (1987) Strategies for Stimulating the Motivation to Learn, In Performance and Instruction 26, 8.
 
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Malone, T. (1981) Toward a Theory of Intrinsically Motivating Instruction, Cognitive Science 4, 333.
 
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Malone, T.W. and Lepper, M.R. (1987) Making Learning Fun: A Taxonomy of Intrinsic Motivations for Learning. In R.E. Snow and M.J. Farr (Eds.) Aptitude, Learning and Instruction. Volume 3: Cognitive and Affective Process Analysis. Hillsdale, NJ: Erlbaum.

Collaborative Colleagues:
Lisa Neal: colleagues
Ray Perez: colleagues
Diane Miller: colleagues