| Designing visual notification cues for mobile devices |
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Conference on Human Factors in Computing Systems
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CHI '04 extended abstracts on Human factors in computing systems
table of contents
Vienna, Austria
SESSION: Late breaking result papers
table of contents
Pages: 1199 - 1202
Year of Publication: 2004
ISBN:1-58113-703-6
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Downloads (6 Weeks): 6, Downloads (12 Months): 40, Citation Count: 0
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ABSTRACT
Mobile and wearable devices place enormous constraints on input and display form factors as well as on user attention. The key to designing micro-displays is knowing what sizes and configurations are viable for keeping users informed, what flexibility different micro-displays provide for different types of messages, and the learning requirements on the user. An experiment was performed to measure user learning and comprehension of increasing amounts of information on a simulated three-light visual display. Users were required to learn five sets of messages of increasing information and complexity using the small display. Results show that micro-displays can transmit detailed, information-rich messages up to 6.75 bits with minimal training (i.e., few trials and short time frames).
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Holmquist, L. E., Falk, J. and Wigström, J. Supporting Group Collaboration with Inter-Personal Awareness Devices. Personal Technologies, 3(1-2), 13--21, 1999.
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Tarasewich, P., Campbell, C., Xia, T., and Dideles, M. Evaluation of Visual Notification Cues for Ubiquitous Computing. Proc. UbiComp 2003, Springer-Verlag (2003), 349--366.
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Van Dantzich, M., Robbins, D., Horvitz, E., Czerwinski, M. Scope: Providing Awareness of Multiple Notifications at a Glance. Proc. AVI 2002.
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Wisneski, C. A. The Design of Personal Ambient Displays. M.Sc. Thesis, May 1999, MIT Media Laboratory, Cambridge, MA.
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