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3Book: a scalable 3D virtual book
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Source Conference on Human Factors in Computing Systems archive
CHI '04 extended abstracts on Human factors in computing systems table of contents
Vienna, Austria
SESSION: Late breaking result papers table of contents
Pages: 1095 - 1098  
Year of Publication: 2004
ISBN:1-58113-703-6
Authors
Stuart K. Card  Palo Alto Research Center, Palo Alto, CA
Lichan Hong  Palo Alto Research Center, Palo Alto, CA
Jock D. Mackinlay  Palo Alto Research Center, Palo Alto, CA
Ed H. Chi  Palo Alto Research Center, Palo Alto, CA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 8,   Downloads (12 Months): 73,   Citation Count: 9
Additional Information:

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ABSTRACT

This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for digital library and information-intensive applications. The 3Book is able to represent books of almost unlimited length, allows users to read large format books, and has features to enhance reading and sensemaking.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Alibek, K. (1999). Biohazard. New York: Dell Publishing.
 
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British Library (2004). Turning the pages. <http://www.bl.uk/collections/treasures/about.html>.
 
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Card, S. K., and Henderson, D. A., Jr. (1987). Catalogues: A metaphor for computer application delivery. INTERACT '87, 969--964.
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E-Book Systems (2004). <http://www.flipviewer.com>.
 
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Silicon Graphics (1993). Demo Book, Silicon Graphics, Mountain View, California. Computer program.
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CITED BY  9

Collaborative Colleagues:
Stuart K. Card: colleagues
Lichan Hong: colleagues
Jock D. Mackinlay: colleagues
Ed H. Chi: colleagues