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Interactivity and conceptual learning in virtual environments for children
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Source Conference on Human Factors in Computing Systems archive
CHI '04 extended abstracts on Human factors in computing systems table of contents
Vienna, Austria
SESSION: Doctoral consortium table of contents
Pages: 1049 - 1050  
Year of Publication: 2004
ISBN:1-58113-703-6
Author
Maria Roussou  University College London, London, United Kingdom
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

The topic of this doctoral research is to investigate user interaction in Virtual Environments (VEs), focusing on the role of interactivity in learning through Virtual Reality (VR) technology. The intention is to examine how interaction and conceptual learning are related in the context of virtual environments developed in informal educational settings. In order to study this, a set of exploratory studies was carried out with children aged 7-12. The children were asked to complete tasks, such as the assembly of ancient columns from parts, which were designed to promote constructivist learning. Their interaction in the VE was analyzed using an Activity Theory framework [1],[2]. The result of this analysis has informed the design of the main studies, which is currently underway.


REFERENCES

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1
Barab, S.A., Hay, K.E., and Barnett, M.G., "Virtual solar system project: Building understanding through model building", Annual Meeting of the American Educational Research Association, Montreal, Canada, AERA (1999).
 
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