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Designing tangible interfaces for children's collaboration
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Source Conference on Human Factors in Computing Systems archive
CHI '04 extended abstracts on Human factors in computing systems table of contents
Vienna, Austria
SESSION: Design expo case studies table of contents
Pages: 853 - 868  
Year of Publication: 2004
ISBN:1-58113-703-6
Authors
Diana Africano  Umeå University, Umeå, Sweden
Sara Berg  Umeå University, Umeå, Sweden
Kent Lindbergh  Umeå University, Umeå, Sweden
Peter Lundholm  Umeå University, Umeå, Sweden
Fredrik Nilbrink  Umeå University, Umeå, Sweden
Anna Persson  Umeå University, Umeå, Sweden
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): n/a,   Downloads (12 Months): n/a,   Citation Count: 13
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ABSTRACT

This paper presents the development of a design concept for an interactive play system and learning tool for children. The concept was illustrated with Ely the Explorer, an accessible and robust multi-user unit, set of tangible tools, and software application, designed for the school environment. This work examines the design of interfaces for co-present collaboration from an interaction design perspective. This paper also presents results from the concept evaluation in a school environment. The results showed that the system supported collaboration and interactivity and that the children enjoyed, and were engaged in the play. This indicates to us that the concept can make a positive contribution to the existing array of learning tools.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  13

Collaborative Colleagues:
Diana Africano: colleagues
Sara Berg: colleagues
Kent Lindbergh: colleagues
Peter Lundholm: colleagues
Fredrik Nilbrink: colleagues
Anna Persson: colleagues