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Measuring presence in virtual environments
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CHI '04 extended abstracts on Human factors in computing systems table of contents
Vienna, Austria
DEMONSTRATION SESSION: Demostrations table of contents
Pages: 783 - 784  
Year of Publication: 2004
ISBN:1-58113-703-6
Authors
Rod McCall  Napier University, Edinburgh, Scotland
Shaleph O'Neil  Napier University, Edinburgh, Scotland
Fiona Carroll  Napier University, Edinburgh, Scotland
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

This demonstration presents findings from two studies on presence that use a new technology for developing photo-realistic virtual environments. Our studies have used a combination of qualitative and quantitative measures, and in doing so have pointed to the importance of exploring place as part of presence. The demonstration explores issues of presence in such environments and the range of data capture methods we used and methodological issues found..


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Turner, P., McGregor, I., Turner, S. and Carroll, F. (2003) Using Soundscapes to Create A Sense of Place. Proc. Int. Conference on Auditory Display.
 
2
Relph, E. (1976) Place and Placelessness, London: Pion Books
 
3
Witmer, B.G and Singer, M.J. (1998) Measuring Presence in Virtual Environments: A Presence Questionnaire, Presence 7(3), 225--240.
 
4
Lessiter, J., Freeman, E., Keogh, E. and Davidoff, J. (2000). Development of a New Cross-Media Questionnaire: the ITC-Sense of Presence, 3rd International Workshop on Presence

Collaborative Colleagues:
Rod McCall: colleagues
Shaleph O'Neil: colleagues
Fiona Carroll: colleagues