| Ambient agoras: InfoRiver, SIAM, Hello.Wall |
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Conference on Human Factors in Computing Systems
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CHI '04 extended abstracts on Human factors in computing systems
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Vienna, Austria
DEMONSTRATION SESSION: Demostrations
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Pages: 763 - 764
Year of Publication: 2004
ISBN:1-58113-703-6
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Authors
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Thorsten Prante
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Fraunhofer IPSI, AMBIENTE - Smart Environments of the Future, Darmstadt, Germany
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Richard Stenzel
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Fraunhofer IPSI, AMBIENTE - Smart Environments of the Future, Darmstadt, Germany
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Carsten Röcker
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Fraunhofer IPSI, AMBIENTE - Smart Environments of the Future, Darmstadt, Germany
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Norbert Streitz
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Fraunhofer IPSI, AMBIENTE - Smart Environments of the Future, Darmstadt, Germany
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Carsten Magerkurth
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Fraunhofer IPSI, AMBIENTE - Smart Environments of the Future, Darmstadt, Germany
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| Bibliometrics |
Downloads (6 Weeks): 11, Downloads (12 Months): 63, Citation Count: 3
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ABSTRACT
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of presenting underlying system technologies or evaluation findings, this demonstration will focus on three running prototypes that emerged from the project: InfoRiver, SIAM, and Hello.Wall. The systems are meant to support work-related processes in office buildings while at the same time fostering informal communication. The InfoRiver implements the information river metaphor for information flow through a building or an organization. SIAM is a task-management system enriched with collaboration support to foster group communication and awareness. Hello.Wall is a new ambient display that can "borrow" mobile artefacts. All prototypes are multi-user and multi-device systems enabling coherent and engaging interaction experiences with a variety of sensor-enhanced smart artefacts.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Prante, T. et al. Hello.Wall - Beyond Ambient Displays. Adjunct Proceedings of UbiComp 2003, 277--278.
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Streitz, N. et al. Roomware: Towards the Next Generation of Human-Computer Interaction based on an Integrated Design of Real and Virtual Worlds. In: J. Carroll (Ed.): Human-Computer Interaction in the New Millenium, Addison-Wesley, 2001, 553--578.
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Weiser, M., Brown, J. S. Designing calm technology. PowerGrid Journal, Vol. 1, No. 1, 1996.
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Craig Wisneski , Hiroshi Ishii , Andrew Dahley , Matthew G. Gorbet , Scott Brave , Brygg Ullmer , Paul Yarin, Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information, Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture, p.22-32, February 01, 1998
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CITED BY 3
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Norbert A. Streitz , Carsten Rocker , Thorsten Prante , Daniel van Alphen , Richard Stenzel , Carsten Magerkurth, Designing Smart Artifacts for Smart Environments, Computer, v.38 n.3, p.41-49, March 2005
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