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ABSTRACT
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. This was found to be true even when the displays presented the same images at equivalent visual angles. Further investigation has suggested that large displays may provide a greater sense of presence, which biases users into adopting more efficient strategies to perform tasks. In this work, we extend those findings, demonstrating that users are more effective at performing 3D virtual navigation tasks on large displays. We also show that even though interacting with the environment affects performance, effects induced by interactivity are independent of those induced by physical display size. Together, these findings allow us to derive guidelines for the design and presentation of interactive 3D environments on physically large displays.
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CITED BY 13
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Mary Czerwinski , George Robertson , Brian Meyers , Greg Smith , Daniel Robbins , Desney Tan, Large display research overview, CHI '06 extended abstracts on Human factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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F. Tyndiuk , G. Thomas , V. Lespinet-Najib , C. Schlick, Cognitive comparison of 3D interaction in front of large vs. small displays, Proceedings of the ACM symposium on Virtual reality software and technology, November 07-09, 2005, Monterey, CA, USA
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Andrew J Sabri , Robert G Ball , Alain Fabian , Saurabh Bhatia , Chris North, High-resolution gaming: Interfaces, notifications, and the user experience, Interacting with Computers, v.19 n.2, p.151-166, March, 2007
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Jian Chen , Andrew Forsberg , Mykhaylo Kostandov , David Willis , David H. Laidlaw, The effect of using large, high-resolution stereoscopic displays for flow visualization, ACM SIGGRAPH 2007 posters, August 05-09, 2007, San Diego, California
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Hanna M. Söderholm , Diane H. Sonnenwald , James E. Manning , Bruce Cairns , Greg Welch , Henry Fuchs, Exploring the potential of video technologies for collaboration in emergency medical care: Part II. Task performance, Journal of the American Society for Information Science and Technology, v.59 n.14, p.2335-2349, December 2008
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI);
Screen design (e.g., text, graphics, color);
User-centered design
J.
Computer Applications
J.4
SOCIAL AND BEHAVIORAL SCIENCES
Subjects:
Psychology
General Terms:
Human Factors,
Performance
Keywords:
3D virtual navigation,
field of view,
immersion,
path integration,
physically large display,
presence,
visual angle
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