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Utilizing X3D for immersive environments
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Source 3D technologies for the World Wide Web archive
Proceedings of the ninth international conference on 3D Web technology table of contents
Monterey, California
SESSION: Immersion table of contents
Pages: 71 - 78  
Year of Publication: 2004
ISBN:1-58113-845-8
Authors
Johannes Behr  Computer Graphics Center (ZGDV)
Patrick Dähne  Computer Graphics Center (ZGDV)
Marcus Roth  Fraunhofer IGD
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
: The Web3D Consortium
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 12,   Downloads (12 Months): 89,   Citation Count: 8
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ABSTRACT

Conceptually, the semantics of X3D describe an abstract functional behaviour of time-based, interactive 3D, multimedia information and do not at all specify a specific software or hardware setup. However, X3D clients and applications today are mainly built for desktop systems running a web-browser.In this paper we explore how suitable X3D and W3C technologies can be utilized as an application and programming model for im-mersive virtual environments. We present a system implementation, necessary extensions to the X3D specification and discuss how standard nodes can be interpreted differently in an immersive setting.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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CITED BY  8

Collaborative Colleagues:
Johannes Behr: colleagues
Patrick Dähne: colleagues
Marcus Roth: colleagues