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Particle animation and rendering using data parallel computation
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 17th annual conference on Computer graphics and interactive techniques table of contents
Dallas, TX, USA
Pages: 405 - 413  
Year of Publication: 1990
ISBN:0-89791-344-2
Also published in ...
Author
Karl Sims  Optomystic, 725 N. Highland, Hollywood, CA and Thinking Machines Corporation, 245 First Street, Cambridge, MA
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 27,   Downloads (12 Months): 165,   Citation Count: 53
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ABSTRACT

Techniques are presented that are used to animate and render particle systems with the Connection Machine CM-2, a data parallel supercomputer. A particle behavior language provides an animator with levels of control from kinematic spline motions to physically based simulations. A parallel particle rendering system allows particles of different shapes, sizes, colors and transparencies to be rendered with antialiasing, hidden surfaces, and motion-blur. One virtual processor is assigned to each primitive data element: one to each particle, and during the rendering process, one to each pixel-sized particle fragment, and to each pixel. These tools are used to model dynamic phenomena such as wind, snow, water, and fire.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Armstrong, W., Green, M., "The Dynamics of Articulated Rigid Bodies for Purposes of Animation," Proceedings Graphics Interface '85, pp. 407-415.
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Lasser, C., Massar, J.P., Mincy, J., Dayton, L., "Starlisp Reference Manual," Thinking Machines Corporation, 1988
 
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Lucasfilm Ltd, The Adventures of Andre and Wally B., (film), August 1984.
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Paramount, Star Trek ii: The Wrath of Kahn, Genesis Demo, also in SIGGRAPH Video Review 1982, ACM SIGGRAPH, New York.
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Press, Flannery, Teukolsky, and Vetterling, Numerical Recipes, Cambridge University Press, 1986, p. 248.
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Simon, H.D., Scientific Applications of the Connection Machine, World Scientific Publishing Co., 1988.
 
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Sims, K., Particle Dreams, SIGGRAPH Video Review 1988, ACM SIGGRAPH, New York.
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Studio Base 2, Systeme Particulier, Chesnais, Alain, SIGGRAPH Video Review 1987, ACM SIGGRAPH, New York.
 
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Symbolics, Stanly and Stella in Breakin9 the Ice, SIG- GRAPH Video Review 1987, ACM SIGGRAPH, New York.
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Thinking Machines Corporation, Connection Machine Model CM-2 Technical Summary, technical report, May 1989.
 
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Weil, J., A T & T Bell Labs, Boom Boom Boom, SIG- GRAPH Video review 1987, ACM SIGGRAPH, New York.
 
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CITED BY  53