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Reflections on participatory design: lessons from the trillium experience
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems: Empowering people table of contents
Seattle, Washington, United States
Pages: 353 - 360  
Year of Publication: 1990
ISBN:0-201-50932-6
Authors
Jeanette L. Blomberg  Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA
Austin Henderson  Xerox Palo Alto Research Center, 3333 Coyote Hill Road, Palo Alto, CA and Fitch RichardsonSmith, 10350 Olentangy River Road, Worthington, OH
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 8,   Downloads (12 Months): 54,   Citation Count: 18
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ABSTRACT

In recent years system engineers, product designers, and human interface designers have become increasingly interested in developing ways of involving users in the design and evolution of computer-based systems. Some have turned for guidance and inspiration to an approach to systems design pioneered in Scandinavia and often referred to as Participatory Design. In this paper we examine the development of a computer-based design tool, Trillium, which on the surface looked like an example of Participatory Design in that users were directly involved in the development of the technology. Our analysis leads us to conclude, however, that Trillium's development departed in critical ways from our current model of Participatory Design and to suggest that the manner in which users are involved in the development effort plays an important role in the success of the endeavor.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Bjerknes, G. and Bratteteig, T. Florence in Wonderland: Systems Development with Nurses, In Computers and Democracy, G. Bjerknes, P. Ehn, and M. Knyg (Eds.) Avebury, England, 1987, pp. 279-296.
 
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10
Floyd, C., Mehl, W., Reisin, F., Schmidt, G. and Wolf, G. Out of Scandinavia: Alternative Software Design and Development in Scandinavia, 1989, manuscript in possession of the author.
 
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Henderson, D. A. Trillium: A Knowledge-based Design Environment for Control/Display Interfaces, (videotape presentation), CHI "83 Human Factors in Computing System~, Boston, Massachusetts, 1983.
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CITED BY  18

Collaborative Colleagues:
Jeanette L. Blomberg: colleagues
Austin Henderson: colleagues