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The computer reaches out: the historical continuity of interface design
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Proceedings of the SIGCHI conference on Human factors in computing systems: Empowering people table of contents
Seattle, Washington, United States
Pages: 261 - 268  
Year of Publication: 1990
ISBN:0-201-50932-6
Author
Jonathan Grudin  Aarhus University (on leave from MCC), Computer Science Department, Ny Munkegade, Bygn. 540, 8000 Aarhus C Denmark
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 28,   Downloads (12 Months): 235,   Citation Count: 43
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ABSTRACT

This paper examines the evolution of the focus of user interface research and development from the first production of commercial computer systems in the 1950s through the present. The term “user interface” was not needed in the beginning, when most users were engineers and programmers; it may again become inappropriate when more applications are written for groups than for individuals. But there is a continuity to the outward movement of the computer's interface to its external environment, from hardware to software to increasingly higher-level cognitive capabilities and finally to social processes. As the focus shifts, the approaches to design and the skills required of practitioners changes. In this paper five foci or levels of development are identified. Most development today is positioned in the third level and considerable research is directed at the fourth. Some attention is now being given to the fifth: repositioning the interface in the work group or organization itself. Work at the different levels is not entirely independent, so establishing a comprehensive framework may enable us to position existing research and development efforts and plan future work more effectively.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  43