| Adaptive semantic snaping—a technique for semantic feedback at the lexical level |
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Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human factors in computing systems: Empowering people
table of contents
Seattle, Washington, United States
Pages: 65 - 70
Year of Publication: 1990
ISBN:0-201-50932-6
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Author
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Scott E. Hudson
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Department of Computer Science, University of Arizona, Tucson, AZ
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Downloads (6 Weeks): 5, Downloads (12 Months): 17, Citation Count: 12
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ABSTRACT
This paper describes the implementation of semantic snapping — an interaction technique that provides semantic feedback at the lexical level while dragging a graphical object on the screen. Like conventional snapping, or gravity fields, semantic snapping includes a geometric component where objects in close proximity are drawn together or “snap” into position. However, semantic snapping goes further by allowing non-geometric (semantic) properties of objects to place additional constraints on snapping. Semantic snapping also provides more complex lexical feedback which reflects potential semantic consequences of a snap. This paper motivates the use of semantic snapping and describes how this technique has been implemented in a window-based toolkit. This implementation works in an adaptive manner to provide the best interactive response in situations where semantic tests are very time consuming and strain the limits of acceptable performance.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/73660.73672]
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CITED BY 12
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James D. Foley , Christine M. Mitchell , Neff Walker, Human-computer interaction research at Georgia Institute of Technology, Proceedings of the SIGCHI conference on Human factors in computing systems, p.61-62, May 03-07, 1992, Monterey, California, United States
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Tyson R. Henry , Scott E. Hudson , Gary L. Newell, Integrating gesture and snapping into a user interface toolkit, Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology, p.112-122, October 03-05, 1990, Snowbird, Utah, United States
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Patrick Baudisch , Edward Cutrell , Ken Hinckley , Adam Eversole, Snap-and-go: helping users align objects without the modality of traditional snapping, Proceedings of the SIGCHI conference on Human factors in computing systems, April 02-07, 2005, Portland, Oregon, USA
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