ACM Home Page
Please provide us with feedback. Feedback
A perceptual user interface for recognizing head gesture acknowledgements
Full text PdfPdf (1.63 MB)
Source ACM International Conference Proceeding Series; Vol. 15 archive
Proceedings of the 2001 workshop on Perceptive user interfaces table of contents
Orlando, Florida
SESSION: Paper session #3 table of contents
Pages: 1 - 7  
Year of Publication: 2001
Authors
James W. Davis  Ohio State University, Columbus, OH
Serge Vaks  Ohio State University, Columbus, OH
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 7,   Downloads (12 Months): 85,   Citation Count: 7
Additional Information:

abstract   references   cited by   collaborative colleagues  

Tools and Actions: Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/971478.971504
What is a DOI?

ABSTRACT

We present the design and implementation of a perceptual user interface for a responsive dialog-box agent that employs real-time computer vision to recognize user acknowledgements from head gestures (e.g., nod = yes). IBM Pupil-Cam technology together with anthropometric head and face measures are used to first detect the location of the user's face. Salient facial features are then identi ed and tracked to compute the global 2-D motion direction of the head. For recognition, timings of natural gesture motion are incorporated into a state-space model. The interface is presented in the context of an enhanced text editor employing a perceptual dialog-box agent.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
H. Anton. Calculus with Analytic Geometry. John Wiley & Sons, New York, 1988.
 
2
 
3
R. Birdwhistell. Kinesics and context: Essays on Body Motion Communication. Univ. Penn. Press, Philadelphia, PA, 1970.
 
4
A. Bobick, J. Davis, and S. Intille. The KidsRoom: an example application using a deep perceptual interface. In Proc. Wkshp. Percept. User Interfaces, pages 1--4, 1997.
 
5
A. Bobick, S. Intille, J. Davis, F. Baird, L. Campbell, Y. Ivanov, C. Pinhanez, A. Schutte, and A. Wilson. The KidsRoom: action recognition in an interactive story environment. Presence: Teleoperators and Virtual Environments, 8(4):367--391, 1999.
 
6
 
7
 
8
 
9
T. Darrell, G. Gordon, M. Marville, and J. Woodfill. Robust visual person tracking for interactive displays. In Proc. Wkshp. Percept. User Interfaces, pages 91--94, 1998.
 
10
J. Davis and A. Bobick. Virtual PAT: a virtual personal aerobics trainer. In Proc. Wkshp. Percept. User Interfaces, pages 13--18, 1998.
 
11
L. Farkas, editor. Anthropometry of the Head and Face. Raven Press, New York, 1994.
 
12
S. Gokturk, J. Bouguet, and R. Grzeszczuk. A data-driven model for monocular face tracking. In Proc. Int. Conf. Comp. Vis., pages 701--708. IEEE, 2001.
 
13
Intel Open Source Computer Vision Library, www.intel.com/research/mrl/research/opencv.
 
14
L. Kitchen and A. Rosenfeld. Gray level corner detection. Patt. Recogn. Lett., 1:95--102, 1982.
 
15
D. Lyons, D. Pelletier, and D. Knapp. Multimodal interactive advertising. In Proc. Wkshp. Percept. User Interfaces, pages 83--86, 1998.
 
16
Mimic. Lipsinc, Inc.
 
17
H. Moravec. Towards automatic visual obstacle avoidance. In Proc. Int. Joint Conf. Artif. Intell., 1977.
 
18
C. Morimoto, D. Koons, A. Amir, and M. Flickner. Real-time detection of eyes and faces. In Proc. Wkshp. Percept. User Interfaces, pages 117--120, 1998.
 
19
C. Morimoto, D. Koons, A. Amir, and M. Flickner. Pupil detection and tracking using multiple light sources. Image and Vision Comp., 18(4):331--335, 2000.
 
20
D. Morris, P. Collett, and P. Marsh. Gestures: Their Origins and Distribution. Stein and Day, New York, 1979.
 
21
 
22
Poser. Curious Labs, Inc.
 
23
 
24
 
25
L. Sproull, M. Subramani, S. Kiesler, J. Walker, and K. Waters. When the interface is a face. Human-Computer Interaction, 11:97--124, 1996.
 
26
 
27
K. Toyama. Look, ma -- no hands! Hands free cursor control with real-time 3D face tracking. In Proc. Wkshp. Percept. User Interfaces, pages 49--54, 1998.
28
 
29

Collaborative Colleagues:
James W. Davis: colleagues
Serge Vaks: colleagues