| Visually prototyping perceptual user interfaces through multimodal storyboarding |
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ACM International Conference Proceeding Series; Vol. 15
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Proceedings of the 2001 workshop on Perceptive user interfaces
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Orlando, Florida
SESSION: Paper session #2
table of contents
Pages: 1 - 4
Year of Publication: 2001
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Downloads (6 Weeks): 7, Downloads (12 Months): 36, Citation Count: 3
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ABSTRACT
We are applying our knowledge in designing informal prototyping tools for user interface design to create an interactive visual prototyping tool for perceptual user interfaces. Our tool allows a designer to quickly map out certain types of multimodal, cross-device user interface scenarios. These sketched designs form a multimodal storyboard that can then be executed, quickly testing the interaction and collecting feedback about refinements necessary for the design. By relying on visual prototyping, our multimodal storyboarding tool simplifies and speeds perceptual user interface prototyping and opens up the challenging space of perceptual user interface design to non-programmers.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Moran, L. B., et al., Multimodal user interfaces in the open agent architecture. Knowledge-Based Systems, 1998. 10(5): p. 295--304.
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Myers, B. A., et al., CMU Command Post of The Future: MultiModal Command and Control, Carnegie Mellon University. http://www.cs.cmu.edu/~cpof/index.html.
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[doi> 10.1145/332040.332486]
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Allen Cypher , Daniel C. Halbert , David Kurlander , Henry Lieberman , David Maulsby , Brad A. Myers , Alan Turransky, Watch what I do: programming by demonstration, MIT Press, Cambridge, MA, 1993
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CITED BY 3
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Saija Lemmelä , Akos Vetek , Kaj Mäkelä , Dari Trendafilov, Designing and evaluating multimodal interaction for mobile contexts, Proceedings of the 10th international conference on Multimodal interfaces, October 20-22, 2008, Chania, Crete, Greece
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