| Developing principles of GUI programming using views |
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Technical Symposium on Computer Science Education
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Proceedings of the 35th SIGCSE technical symposium on Computer science education
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Norfolk, Virginia, USA
SESSION: Events vs. GUIs
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Pages: 373 - 377
Year of Publication: 2004
ISBN:1-58113-798-2
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Downloads (6 Weeks): 16, Downloads (12 Months): 64, Citation Count: 3
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ABSTRACT
This paper proposes that GUI development is as important as other aspects of programming, such as a sound understanding of control structures and object orientation. Far less attention has been paid to the programming structures for GUIs and certainly there are few cross language principles to aid the programmer. We propose that principles of GUIs can be extracted and learnt, and that they do enhance good programming practice. These principles have been implemented in our Views system which features an XML-based GUI description notation coupled with an engine that shields the programmer from much of the intricate complexity associated with events, listeners and handlers. The system is programmed primarily in C# for .NET, but is available in various forms for Java and for other platforms which support .NET through the SSCLI.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Meijer, E., and Schulte. W. Xen and the Art of Coherence Maintenance (in preparation).
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Meyer, B., The power of abstraction, reuse and simplicity: an object-oriented library for event-driven design, to appear in Festschrift in Honor of Ole-Johan Dahl, eds. Olaf Owe et al., Springer-Verlag, LNCS 2635, 2003.
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UIML website. http://www.uiml.org/index.php
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Views website. htpp://www.cs.up.ac.za/rotor
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XUL website. http://www.xulplanet.com/
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C# Concisely website. http://csharp.cs.uvic.ca
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