| The science of images: a cross-disciplinary introduction to the field of 3-D computer graphics |
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International Conference on Computer Graphics and Interactive Techniques
archive
ACM SIGGRAPH 2003 Educators Program
table of contents
San Diego, California
Pages: 1 - 4
Year of Publication: 2003
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Downloads (6 Weeks): 1, Downloads (12 Months): 7, Citation Count: 2
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ABSTRACT
Students choosing to specialize in the study of computer graphics often come from two disparate groups - the mathematically-inclined students who are often most interested in the computer programming aspects of the field, and the artistically-inclined students whose interest lies more in design and image construction. If these two groups are to learn as part of one community, they need to develop (at least) a common background and language. This paper presents an approach to achieving this goal and discusses a particular course, The Science of Images, which has been taught for several years in this pursuit.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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BERTOLINE, G., C. LAXER, 2002. <u>Forum: A Knowledge Base for the Computer Graphics Discipline</u>, Proceedings of SIGGRAPH 2002, p. 15.
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COX, D., 2002. <u>Forum: Inspiring the Renaissance Person</u>, Proceedings of SIGGRAPH 2002, p. 17.
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DISCREET, 3d studio max. {Software package} Information available at http://www.discreet.com.
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HUNKINS, D., D. LEVINE, 2002. "Additional Rich Resources for Computer Graphics Educators", Computers and Graphics, Vol. 26, No. 4, pp. 609--614.
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THE SCIENCE OF IMAGES. http://web.sbu.edu/cs/hunkins/cs126/.
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