| Supporting human interaction through digital technology: theory and practice |
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ACM International Conference Proceeding Series; Vol. 49
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Proceedings of the 1st international symposium on Information and communication technologies
table of contents
Dublin, Ireland
WORKSHOP SESSION: Invited workshop on digital interaction
table of contents
Pages: 403 - 408
Year of Publication: 2003
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Authors
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Jacqueline Brodie
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Brunel University, Uxbridge, Middlesex, UK
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James Evans
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Brunel University, Uxbridge, Middlesex, UK
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Laurence Brooks
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Brunel University, Uxbridge, Middlesex, UK
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Mark Perry
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Brunel University, Uxbridge, Middlesex, UK
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Trinity College Dublin
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Downloads (6 Weeks): 4, Downloads (12 Months): 23, Citation Count: 0
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ABSTRACT
This paper aims to describe two approaches that Information System designers can adopt for understanding human interaction in a social context: Structuration theory and Contextual Design. Outlining how both perspectives can provide an effective and systematic understanding of the interaction needs of users in real-world settings and also facilitate the design goal of inspiring groupware designers to think about new technologies in innovative ways, the paper also suggests a number of ways in which these two perspectives complement each other. An example of how the methods of Contextual Design were applied in practice to understanding and designing for mobile work is discussed.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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