| Outdoor virtual reality |
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ACM International Conference Proceeding Series; Vol. 49
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Proceedings of the 1st international symposium on Information and communication technologies
table of contents
Dublin, Ireland
SESSION: Pervasive computing and virtual reality
table of contents
Pages: 226 - 231
Year of Publication: 2003
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Authors
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Trinity College Dublin
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Downloads (6 Weeks): 7, Downloads (12 Months): 48, Citation Count: 1
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ABSTRACT
This paper presents our novel concept Outdoor Virtual Reality. By using outdoor augmented reality techniques we propose to build very wide area virtual reality systems, outdoor virtual reality. The concept of outdoor virtual reality is compared and contrasted to traditional definitions of augmented reality and virtual reality. We present our flexible Tinmith-evo5 software architecture as a platform to build outdoor virtual reality applications. We have constructed two outdoor virtual reality applications, a 3D visualisation tool and an outdoor game.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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