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ABSTRACT
Interaction designers are increasingly faced with the challenge of creating interfaces that incorporate multiple input modalities, such as pen and speech, and span multiple devices. Few early stage prototyping tools allow non-programmers to prototype these interfaces. Here we describe CrossWeaver, a tool for informally prototyping multimodal, multidevice user interfaces. This tool embodies the informal prototyping paradigm, leaving design representations in an informal, sketched form, and creates a working prototype from these sketches. CrossWeaver allows a user interface designer to sketch storyboard scenes on the computer, specifying simple multimodal command transitions between scenes. The tool also allows scenes to target different output devices. Prototypes can run across multiple standalone devices simultaneously, processing multimodal input from each one. Thus, a designer can visually create a multimodal prototype for a collaborative meeting or classroom application. CrossWeaver captures all of the user interaction when running a test of a prototype. This input log can quickly be viewed visually for the details of the users' multimodal interaction or it can be replayed across all participating devices, giving the designer information to help him or her analyze and iterate on the interface design.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 6
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Richard C. Davis , T. Scott Saponas , Michael Shilman , James A. Landay, SketchWizard: Wizard of Oz prototyping of pen-based user interfaces, Proceedings of the 20th annual ACM symposium on User interface software and technology, October 07-10, 2007, Newport, Rhode Island, USA
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Meriam Horchani , Benjamin Caron , Laurence Nigay , Franck Panaget, Natural multimodal dialogue systems: a configurable dialogue and presentation strategies component, Proceedings of the 9th international conference on Multimodal interfaces, November 12-15, 2007, Nagoya, Aichi, Japan
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Jean-Yves Lionel Lawson , Ahmad-Amr Al-Akkad , Jean Vanderdonckt , Benoit Macq, An open source workbench for prototyping multimodal interactions based on off-the-shelf heterogeneous components, Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems, July 15-17, 2009, Pittsburgh, PA, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Prototyping
Additional Classification:
D.
Software
D.2
SOFTWARE ENGINEERING
D.2.2
Design Tools and Techniques
Subjects:
Evolutionary prototyping;
User interfaces
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen);
Interaction styles (e.g., commands, menus, forms, direct manipulation)
General Terms:
Design,
Experimentation,
Human Factors
Keywords:
informal prototyping,
mobile interface design,
multidevice,
multimodal,
pen and speech input,
sketching
REVIEW
"Birol O. Aygün : Reviewer"
This paper describes an interesting tool, developed by the authors, that helps designers create an on-screen prototype of a device. The authors use a bread toaster to illustrate the kind of design activity they support. Basically, their approach c
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