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Capturing user tests in a multimodal, multidevice informal prototyping tool
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Source International Conference on Multimodal Interfaces archive
Proceedings of the 5th international conference on Multimodal interfaces table of contents
Vancouver, British Columbia, Canada
SESSION: User tests and multimodal gesture table of contents
Pages: 117 - 124  
Year of Publication: 2003
ISBN:1-58113-621-8
Authors
Anoop K. Sinha  University of California at Berkeley, Berkeley, CA
James A. Landay  University of California at Berkeley, Berkeley, CA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 7,   Downloads (12 Months): 55,   Citation Count: 6
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ABSTRACT

Interaction designers are increasingly faced with the challenge of creating interfaces that incorporate multiple input modalities, such as pen and speech, and span multiple devices. Few early stage prototyping tools allow non-programmers to prototype these interfaces. Here we describe CrossWeaver, a tool for informally prototyping multimodal, multidevice user interfaces. This tool embodies the informal prototyping paradigm, leaving design representations in an informal, sketched form, and creates a working prototype from these sketches. CrossWeaver allows a user interface designer to sketch storyboard scenes on the computer, specifying simple multimodal command transitions between scenes. The tool also allows scenes to target different output devices. Prototypes can run across multiple standalone devices simultaneously, processing multimodal input from each one. Thus, a designer can visually create a multimodal prototype for a collaborative meeting or classroom application. CrossWeaver captures all of the user interaction when running a test of a prototype. This input log can quickly be viewed visually for the details of the users' multimodal interaction or it can be replayed across all participating devices, giving the designer information to help him or her analyze and iterate on the interface design.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Oviatt, S., P. Cohen, L. Wu, L. Duncan, B. Suhm, J. Bers, T. Holzman, T. Winograd, J. Landay, J. Larson, and D. Ferro, Designing the User Interface for Multimodal Speech and Pen-Based Gesture Applications: State-of-the-Art Systems and Future Research Directions. Human-Computer Interaction, 2000. 15(4): p. 263--322.
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Moran, L. B., A. J. Cheyer, L. E. Julia, D. L. Martin, and S. Park, Multimodal User Interfaces in the Open Agent Architecture. Knowledge-Based Systems, 1998. 10(5): p. 295--304.
 
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Clow, J. and S. L. Oviatt. STAMP: an Automated Tool for Analysis of Multimodal System Performance. In Proceedings of the International Conference on Spoken Language Processing. (Sydney, Australia, 1998).
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Reekie, J., M. Shilman, H. Hse, and S. Neuendorffer, Diva, a Software Infrastructure for Visualizing and Interacting with Dynamic Information Spaces. http://www.gigascale.org/diva/, 1998.

CITED BY  6


REVIEW

"Birol O. Aygün : Reviewer"

This paper describes an interesting tool, developed by the authors, that helps designers create an on-screen prototype of a device. The authors use a bread toaster to illustrate the kind of design activity they support. Basically, their approach c  more...

Collaborative Colleagues:
Anoop K. Sinha: colleagues
James A. Landay: colleagues