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Design of a multi-sender 3D videoconferencing application over an end system multicast protocol
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Source International Multimedia Conference archive
Proceedings of the eleventh ACM international conference on Multimedia table of contents
Berkeley, CA, USA
SESSION: 3D multimedia environments table of contents
Pages: 480 - 489  
Year of Publication: 2003
ISBN:1-58113-722-2
Authors
Mojtaba Hosseini  University of Ottawa, Ottawa, Canada
Nicolas D. Georganas  University of Ottawa, Ottawa, Canada
Sponsors
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
SIGCOMM: ACM Special Interest Group on Data Communication
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 47,   Citation Count: 6
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ABSTRACT

Videoconferencing in the context of 3D virtual environments promises better spatial consistency and mutual awareness for its participants. However, in the absence of IP Multicast and limited upload bandwidth of today's DSL connections, the feasibility of such systems in supporting even a small group of users is in question. This paper presents the design and implementation of an awareness driven 3D videoconferencing application that runs on a peer-to-peer architecture and our own End System Multicast protocol. The paper highlights the unique requirements of multiparty videoconferencing applications and presents a solution that can support 4-10 bandwidth-limited users without the need for IP Multicast capability.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Collaborative Colleagues:
Mojtaba Hosseini: colleagues
Nicolas D. Georganas: colleagues