ACM Home Page
Please provide us with feedback. Feedback
Interactive storytelling system using behavior-based non-verbal information: ZENetic computer
Full text PdfPdf (339 KB)
Source International Multimedia Conference archive
Proceedings of the eleventh ACM international conference on Multimedia table of contents
Berkeley, CA, USA
DEMONSTRATION SESSION: Demonstration session 2 table of contents
Pages: 466 - 467  
Year of Publication: 2003
ISBN:1-58113-722-2
Authors
Naoko Tosa  Massachusetts Institute of Technology /JST/ATR, Cambridge, MA
Seigo Matsuoka  Editorial Engineering Labs., Tokyo, Japan
Koji Miyazaki  "Interaction & Intelligence", PRESTO, "Keihanna Science City" Kyoto, Japan
Sponsors
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
SIGCOMM: ACM Special Interest Group on Data Communication
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 1,   Downloads (12 Months): 30,   Citation Count: 1
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/957013.957115
What is a DOI?

ABSTRACT

We have developed an interactive storytelling system that aims to help us "recreate" our conscious selves by calling on Buddhist principles, Asian philosophy, and traditional Japanese culture through the inspirational media of ink painting, kimono and haiku. "Recreating ourselves" means the process of making the consciousness of our 'daily self' meet that of our 'hidden self'. through stimulation of activity deep within us. Ultimately, this may meld our consciousness and unconsciousness in complete harmony. It is difficult to achieve this through traditional logic-based interactions. Our system is a new approach to reaching this goal by incorporating traditional media and methods in an interactive computer system.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Matsuoka, S."The Science of the beauties of nature," Shunjusha (1994) (In Japanese)
 
2
Tosa, N. Chapter19: Expression of emotion unconsciousness with art and technology, "AFFECTIVE MINDS," ELSEVIER, pp. 183--201 (2000)
 
3
Liu, Y. Davis, P. "Dual synchronization of chaos", Physical Review E, 61 pp. R2176-R2179 (2000)


Collaborative Colleagues:
Naoko Tosa: colleagues
Seigo Matsuoka: colleagues
Koji Miyazaki: colleagues