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As we may print: new directions in output devices and computational crafts for children
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Source Interaction Design and Children archive
Proceedings of the 2003 conference on Interaction design and children table of contents
Preston, England
SESSION: Papers table of contents
Pages: 31 - 39  
Year of Publication: 2003
ISBN:1-58113-732-X
Authors
M. Eisenberg  University of Colorado, Boulder, CO
A. Eisenberg  University of Colorado, Boulder, CO
S. Hendrix  University of Colorado, Boulder, CO
G. Blauvelt  University of Colorado, Boulder, CO
D. Butter  University of Colorado, Boulder, CO
J. Garcia  University of Colorado, Boulder, CO
R. Lewis  University of Colorado, Boulder, CO
T. Nielsen  University of Colorado, Boulder, CO
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 5,   Downloads (12 Months): 25,   Citation Count: 9
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ABSTRACT

In recent years, educational technologists and designers have begun to explore a variety of ways in which physical and computational media can be integrated---for instance, through the design of "intelligent toys" for children. This paper describes our ongoing efforts at exploring a different sort of physical-computational integration, focusing on children's design activities, output devices, and the notion of "printing out" more generally. We describe several representative systems under development in our group; each of these systems highlights particular possibilities for exploring and experimenting with output devices for children's crafts. We also present a set of design heuristis---useful techniques for those educational designers interested in expanding the range and expressiveness of craft activities for children.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Birmingham, D. {2000} Pop Up! : A Manual of Paper Mechanisms. Norfolk, UK: Tarquin Publications.
 
2
Blauvelt, G. and Eisenberg, M. {2002} Printing Reconsidered: Exploring New Directions for Output Devices in Educational Technology. In Proceedings of ICLS (International Conference on the Learning Sciences), Seattle, WA.
 
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Butter, D.; Eisenberg, M.; Garcia, J.; Lewis, R.; and Nielsen, T. {2003} Three-Dimensional Printing on a Budget: a Classroom-Friendly Technique for Viewing and Visualizing Solid Objects. To appear in Proceedings of ED-MEDIA 2003, Honolulu, HI.
 
4
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5
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Dungworth, R. and Gibson, R. {1997} The Usborne Book of Pop-ups. Usborne Publishing Ltd.
 
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Eisenberg, M.; Eisenberg, A.; Gross, M.; Kaowthumrong, K.; Lee, N. and Lovett, W. {2002} Computationally-Enhanced Construction Kits for Children: Prototype and Principles. In Proceedings of ICLS (International Conference on the Learning Sciences), Seattle, WA.
 
9
Eisenberg, M. (2002). Output Devices, Computation, and the Future of Mathematical Crafts. International Journal of Computers in Mathematical Learning, 7:1, pp. 1--44.
 
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Mann, C. {2001} Electronic Paper Turns the Page. Technology Review. March, 2001.
 
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Nyce, J. and Kahn, P. (eds.) {1991} From Memex to Hypertext. San Diego: Academic Press.
 
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Sharp, J. {1999} Sliceforms. Suffolk, UK: Tarquin Books.
 
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Strobl {1997} Symmetry in Two- and Three-Dimensional Origami with Knotted Tape. In Miura, K. (ed.) Origami Science and Art: Proceedings of the Second International Meeting of Origami Science and Scientific Origami, Otsu, Japan.
 
20
Vandervoort, D. {1992} Temari: How to Make Japanese Thread Balls. Tokyo: Japan Publications.
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CITED BY  9

Collaborative Colleagues:
M. Eisenberg: colleagues
A. Eisenberg: colleagues
S. Hendrix: colleagues
G. Blauvelt: colleagues
D. Butter: colleagues
J. Garcia: colleagues
R. Lewis: colleagues
T. Nielsen: colleagues