| As we may print: new directions in output devices and computational crafts for children |
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Interaction Design and Children
archive
Proceedings of the 2003 conference on Interaction design and children
table of contents
Preston, England
Pages: 31 - 39
Year of Publication: 2003
ISBN:1-58113-732-X
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Authors
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M. Eisenberg
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University of Colorado, Boulder, CO
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A. Eisenberg
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University of Colorado, Boulder, CO
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S. Hendrix
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University of Colorado, Boulder, CO
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G. Blauvelt
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University of Colorado, Boulder, CO
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D. Butter
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University of Colorado, Boulder, CO
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J. Garcia
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University of Colorado, Boulder, CO
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R. Lewis
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University of Colorado, Boulder, CO
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T. Nielsen
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University of Colorado, Boulder, CO
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Downloads (6 Weeks): 5, Downloads (12 Months): 25, Citation Count: 9
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ABSTRACT
In recent years, educational technologists and designers have begun to explore a variety of ways in which physical and computational media can be integrated---for instance, through the design of "intelligent toys" for children. This paper describes our ongoing efforts at exploring a different sort of physical-computational integration, focusing on children's design activities, output devices, and the notion of "printing out" more generally. We describe several representative systems under development in our group; each of these systems highlights particular possibilities for exploring and experimenting with output devices for children's crafts. We also present a set of design heuristis---useful techniques for those educational designers interested in expanding the range and expressiveness of craft activities for children.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Butter, D.; Eisenberg, M.; Garcia, J.; Lewis, R.; and Nielsen, T. {2003} Three-Dimensional Printing on a Budget: a Classroom-Friendly Technique for Viewing and Visualizing Solid Objects. To appear in Proceedings of ED-MEDIA 2003, Honolulu, HI.
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Eisenberg, M. (2002). Output Devices, Computation, and the Future of Mathematical Crafts. International Journal of Computers in Mathematical Learning, 7:1, pp. 1--44.
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