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A graphical abstract programming language
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Source ACM SIGPLAN Notices archive
Volume 19 ,  Issue 1  (January 1984) table of contents
Pages: 14 - 23  
Year of Publication: 1984
ISSN:0362-1340
Author
Miren Begona Albizuri-Romero  University of Sussex, Falmer, Brighton BN1 9QT, Sussex, England
Publisher
ACM  New York, NY, USA
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ABSTRACT

The current goals of programming are acheived through modularity and abstraction. Structured programs, which embody these two methodologies, have a natural representation through a graphical abstract programming language (GAL) which has been devised for this purpose. GAL represents language structures instead of strings of characters. The Graphical Abstract Language attempts to be closer to languages amenable to structured programming and design. Each template represents a structure and a program is constructed by the union of structures, and each of these is a structure of arbitrary complexity. The process template is the minimum, indivisible unit. As a result of the recursive nesting of structures the final product, i.e. a program, is a hierarchical structure.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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{Cheatham 81} Thomas E. Cheatham Jr., Glenn H. Holloway, and judy A. Townley -- Program Refinement by Transformation, IEEE, CH1627-9, 1981.
 
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{Liskov 75a} Barbara H. Liskov - Data types and program correctness, AFIPS, Conference Proceedings, vol. 44, 1975.
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