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ABSTRACT
We present a versatile and complete free-form shape modeling framework for point-sampled geometry. By combining unstructured point clouds with the implicit surface definition of the moving least squares approximation, we obtain a hybrid geometry representation that allows us to exploit the advantages of implicit and parametric surface models. Based on this representation we introduce a shape modeling system that enables the designer to perform large constrained deformations as well as boolean operations on arbitrarily shaped objects. Due to minimum consistency requirements, point-sampled surfaces can easily be re-structured on the fly to support extreme geometric deformations during interactive editing. In addition, we show that strict topology control is possible and sharp features can be generated and preserved on point-sampled objects. We demonstrate the effectiveness of our system on a large set of input models, including noisy range scans, irregular point clouds, and sparsely as well as densely sampled models.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 58
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Ignacio Llamas , Alexander Powell , Jarek Rossignac , Chris D. Shaw, Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications, Proceedings of the 2005 ACM symposium on Solid and physical modeling, p.89-99, June 13-15, 2005, Cambridge, Massachusetts
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Yizhou Yu , Kun Zhou , Dong Xu , Xiaohan Shi , Hujun Bao , Baining Guo , Heung-Yeung Shum, Mesh editing with poisson-based gradient field manipulation, ACM Transactions on Graphics (TOG), v.23 n.3, August 2004
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Gerhard H. Bendels , Michael Guthe , Reinhard Klein, Free-form modelling for surface inpainting, Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa, January 25-27, 2006, Cape Town, South Africa
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M. Müller , R. Keiser , A. Nealen , M. Pauly , M. Gross , M. Alexa, Point based animation of elastic, plastic and melting objects, Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, August 27-29, 2004, Grenoble, France
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Rémi Allègre , Eric Galin , Raphaëlle Chaine , Samir Akkouche, The HybridTree: mixing skeletal implicit surfaces, triangle meshes, and point sets in a free-form modeling system, Graphical Models, v.68 n.1, p.42-64, January 2006
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Ran Gal , Ariel Shamir , Tal Hassner , Mark Pauly , Daniel Cohen-Or, Surface reconstruction using local shape priors, Proceedings of the fifth Eurographics symposium on Geometry processing, July 04-06, 2007, Barcelona, Spain
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Michael Wand , Alexander Berner , Martin Bokeloh , Philipp Jenke , Arno Fleck , Mark Hoffmann , Benjamin Maier , Dirk Staneker , Andreas Schilling , Hans-Peter Seidel, Special Section: Point-Based Graphics: Processing and interactive editing of huge point clouds from 3D scanners, Computers and Graphics, v.32 n.2, p.204-220, April, 2008
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Mincheol Yoon , Yunjin Lee , Seungyong Lee , Ioannis Ivrissimtzis , Hans-Peter Seidel, Surface and normal ensembles for surface reconstruction, Computer-Aided Design, v.39 n.5, p.408-420, May, 2007
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Yong-Liang Yang , Yu-Kun Lai , Shi-Min Hu , Helmut Pottmann, Robust principal curvatures on multiple scales, Proceedings of the fourth Eurographics symposium on Geometry processing, June 26-28, 2006, Cagliari, Sardinia, Italy
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Mark Pauly , Niloy J. Mitra , Joachim Giesen , Markus Gross , Leonidas J. Guibas, Example-based 3D scan completion, Proceedings of the third Eurographics symposium on Geometry processing, July 04-06, 2005, Vienna, Austria
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Mario Botsch , Mark Pauly , Leif Kobbelt , Pierre Alliez , Bruno Lévy , Stephan Bischoff , Christian Rössl, Geometric modeling based on polygonal meshes Video files associated with this course are available from the citation page, ACM SIGGRAPH 2007 courses, August 05-09, 2007, San Diego, California
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Tim Weyrich , Simon Heinzle , Timo Aila , Daniel B. Fasnacht , Stephan Oetiker , Mario Botsch , Cyril Flaig , Simon Mall , Kaspar Rohrer , Norbert Felber , Hubert Kaeslin , Markus Gross, A hardware architecture for surface splatting, ACM Transactions on Graphics (TOG), v.26 n.3, July 2007
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