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Distributing a visible surface algorithm over multiple processors
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Proceedings of the 1977 annual conference table of contents
Pages: 449 - 451  
Year of Publication: 1977
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ACM: Association for Computing Machinery
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ACM  New York, NY, USA
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Downloads (6 Weeks): 5,   Downloads (12 Months): 26,   Citation Count: 13
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ABSTRACT

Described is a procedure for executing a visible surface algorithm in a new multi-microprocessor system which utilizes distributed image and depth (“Z”) buffers. It is shown that despite image distribution over a large number of processing and memory units, object coherence can still be maintained and used to reduce the number of calculations needed to generate a continuous-tone visible surface image.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Catmull, E. A. Computer display of curved surfaces. Proc. Conf. on Comptr. Graphics, Pattern Recognition, and Data Structure, May 1975, pp. 11-17 (IEEE Cat. No. 75CH0981-1C).
 
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Fuchs, H and Johnson, B. W. #A multi-microprocessor system for video graphics.@ Tech. Rep. MMS-31, Mathematical Sciences, U. of Texas at Dallas, Richardson, Texas, September 1977.
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Watkins, G. S. A real-time visible surface algorithm. Tech. Rep. UTEC-CSC-70-101, Dep. Comptr. Sci., U. of Utah, Salt Lake City, Utah, June 1970.

CITED BY  13