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ABSTRACT
The application of real-time shaded computer graphics to the visualization of certain biomechanical aspects of the human knee. The published work of various researchers in the biomechanics of the knee is incorporated into a computer model. Interactive techniques are utilized to visualize the dynamics and stress of the knee joint based on this biomechanical model.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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