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ABSTRACT
This paper describes research (which is in its early stages) to investigate the best way of designing an interactive problem-solving computer system for people who are not programmers. The research is empirical and involves subjects solving problems on a representative system. Features of interest (which will become experimental treatments) include the means of sign-on and sign-off, the means of communication with the non-programmer, the process of matching a user with the appropriate package, the execution of such packages, and enhancements to such packages. This paper concludes with a description of a pilot experiment using a prototype system in which subjects with written documentation and those with no documentation at all were more productive than subjects with online system documentation. No performance differences were found in the factors of information display and single vs. multiple response capabilities.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 7
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Susan M. Harrison, A comparison of still, animated, or nonillustrated on-line help with written or spoken instructions in a graphical user interface, Proceedings of the SIGCHI conference on Human factors in computing systems, p.82-89, May 07-11, 1995, Denver, Colorado, United States
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