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ABSTRACT
One of the more popular methods today for instructing software designers on how to structure man-display interfaces is with guidelines. Numerous design guidelines have been promulgated in the last several years (Engel and Granda, 1975; Ramsey and Atwood, 1980; Smith, 1980; Kennedy, 1974; Pew and Rollins, 1975) and there is still much current activity in collecting and expanding screen guidelines (Smith, 1981; Smith & Aucella, 1982) In the past few years an increased number of empirical investigations quantifying directly the behavioral impacts of individual design guidelines have appeared in the literature. Issues such as the depth of menu hierarchies (Miller, 1981), eye movements during menu viewing (Card, 1982; Kolers, Duchnicky, and Ferguson, 1981), or location of screen entry areas (Granda, Teitelbaum, and Dunlap, 1982) have been experimentally studied.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Bruner, J.S. and Postman, L. On the perception of incongruity: A paradigm. Journal of Personality, 1949, 18, 206-223.
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Bruner, J.S. and Potter, M.C. Interference in visual recognition. Science, 1964, 144, 424-425.
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Engel, S.E., and Granda, R.E. Guidelines for Man/Display Interfaces. IBM Technical Report TR 00.2720, December 19, 1975.
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Granda, R.E., Teitelbaum, R.C., and Dunlap, G.L. The effect of VDT command line location on data entry behavior. Proceedings of the Human Factors Society - 26th Annual Meeting, 1982, 621-624.
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Kennedy, T.C.S. The design of interactive procedures for man-machine communication. International Journal of Man-Machine Studies, 1974, 6, 309-334.
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Kolers, P.A., Duchnicky, R.L., and Ferguson, D.C. Eye movement measurement of readability of CRT displays. Human Factors, 1981, 23, 517-527.
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Lindsay, P.H., and Norman, D.A. Human Information Processing: An Introduction. Academic Press: New York, 1977.
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Miller, D.P. The depth/breadth trade-off in hierarchical computer menus. The Proceedings of the Human Factors Society - 25th Annual Meeting, 1981, 296-300.
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Pew, R.W. and Rollins, A.M. Dialog specification procedure. Bolt, Beranek, and Newman, Report No. 3129, Revised Ed., Cambridge, Mass, 1975.
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Ramsey, H.R., and Atwood, M.E. Man-computer interface design guidance state of the art. The Proceedings of the Human Factors Society - 24th Annual Meeting, 1980. 85-89.
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Raynor, J.O., and Smith, C.P. Achievement-related motives and risk-taking in games of skill and chance. Journal of Personality, 1976, 34, 176-198.
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Smith, S.L. Man-machine interface requirements definition: Task demands and functional capabilities. The Proceedings of the Human Factors Society - 24th Annual Meeting, 1980, 93-97.
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Smith, S.L. Design guidelines for the user-system interface of on-line computer systems: A survey report. The Proceedings of the Human Factors Society - 25th Annual Meeting, 1981, 509-512.
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Smith, S.L., and Aucell, A.F. Design guidelines for the user interface to computer-based information systems. MITRE Technical Report MTR 8857, November 1982
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CITED BY 9
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Judith A. Deutsch , Jeffrey A. Lewis , Elizabeth Whitworth , Rares Boian , Grigore Burdea , Marilyn Tremaine, Formative evaluation and preliminary findings of a virtual reality telerehabilitation system for the lower extremity, Presence: Teleoperators and Virtual Environments, v.14 n.2, p.198-213, April 2005
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Andy Cockburn , Per Ola Kristensson , Jason Alexander , Shumin Zhai, Hard lessons: effort-inducing interfaces benefit spatial learning, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Screen design (e.g., text, graphics, color)
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation)
General Terms:
Design,
Human Factors,
Performance
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